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authorHenry Wilson <m3henry@googlemail.com>2019-04-10 22:07:06 +0100
committerMichael Lutz <michi@icosahedron.de>2019-04-10 23:22:20 +0200
commit7c8e7c6b6e16d4a26259a676db32d8776b99817e (patch)
tree99f134b7e66367cf11e10bc5061896eab4a3264f /src/script/api/script_vehicle.hpp
parent3b4f224c0bc50e7248050d4bcbb6d83fd510c1cc (diff)
downloadopenttd-7c8e7c6b6e16d4a26259a676db32d8776b99817e.tar.xz
Codechange: Use null pointer literal instead of the NULL macro
Diffstat (limited to 'src/script/api/script_vehicle.hpp')
-rw-r--r--src/script/api/script_vehicle.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/script/api/script_vehicle.hpp b/src/script/api/script_vehicle.hpp
index d027e1243..58a0319d0 100644
--- a/src/script/api/script_vehicle.hpp
+++ b/src/script/api/script_vehicle.hpp
@@ -115,7 +115,7 @@ public:
* @param vehicle_id The vehicle to set the name for.
* @param name The name for the vehicle (can be either a raw string, or a ScriptText object).
* @pre IsValidVehicle(vehicle_id).
- * @pre name != NULL && len(name) != 0.
+ * @pre name != nullptr && len(name) != 0.
* @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_NAME_IS_NOT_UNIQUE
* @return True if and only if the name was changed.