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authorHenry Wilson <m3henry@googlemail.com>2019-04-10 22:07:06 +0100
committerMichael Lutz <michi@icosahedron.de>2019-04-10 23:22:20 +0200
commit7c8e7c6b6e16d4a26259a676db32d8776b99817e (patch)
tree99f134b7e66367cf11e10bc5061896eab4a3264f /src/script/api/script_town.hpp
parent3b4f224c0bc50e7248050d4bcbb6d83fd510c1cc (diff)
downloadopenttd-7c8e7c6b6e16d4a26259a676db32d8776b99817e.tar.xz
Codechange: Use null pointer literal instead of the NULL macro
Diffstat (limited to 'src/script/api/script_town.hpp')
-rw-r--r--src/script/api/script_town.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/script/api/script_town.hpp b/src/script/api/script_town.hpp
index 7fdf8a6b3..302c676eb 100644
--- a/src/script/api/script_town.hpp
+++ b/src/script/api/script_town.hpp
@@ -148,7 +148,7 @@ public:
/**
* Rename a town.
* @param town_id The town to rename
- * @param name The new name of the town. If NULL or an empty string is passed, the town name will be reset to the default name.
+ * @param name The new name of the town. If nullptr or an empty string is passed, the town name will be reset to the default name.
* @pre IsValidTown(town_id).
* @return True if the action succeeded.
* @api -ai
@@ -402,7 +402,7 @@ public:
* @param size The town size of the new town.
* @param city True if the new town should be a city.
* @param layout The town layout of the new town.
- * @param name The name of the new town. Pass NULL to use a random town name.
+ * @param name The name of the new town. Pass nullptr to use a random town name.
* @game @pre no company mode in scope || ScriptSettings.GetValue("economy.found_town") != 0.
* @ai @pre ScriptSettings.GetValue("economy.found_town") != 0.
* @game @pre no company mode in scope || size != TOWN_SIZE_LARGE.