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authortruebrain <truebrain@openttd.org>2011-12-19 20:57:23 +0000
committertruebrain <truebrain@openttd.org>2011-12-19 20:57:23 +0000
commit436cf09923d881f3c11c8a4b6262c0a89ad1ee73 (patch)
tree8c96fbae532958e5cecfd0370387f26fcb837037 /src/script/api/script_gamesettings.hpp
parent1616961ea2c1fa84c41d7df9af535fbb190d2c41 (diff)
downloadopenttd-436cf09923d881f3c11c8a4b6262c0a89ad1ee73.tar.xz
(svn r23614) -Add: more API functions exposed to NoGo (part 1)
Diffstat (limited to 'src/script/api/script_gamesettings.hpp')
-rw-r--r--src/script/api/script_gamesettings.hpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/script/api/script_gamesettings.hpp b/src/script/api/script_gamesettings.hpp
index 4cf85c00f..217748571 100644
--- a/src/script/api/script_gamesettings.hpp
+++ b/src/script/api/script_gamesettings.hpp
@@ -16,7 +16,7 @@
/**
* Class that handles all game settings related functions.
- * @api ai
+ * @api ai game
*
* @note ScriptGameSettings::IsValid and ScriptGameSettings::GetValue are functions
* that rely on the settings as OpenTTD stores them in savegame and
@@ -65,6 +65,7 @@ public:
* Checks whether the given vehicle-type is disabled for AIs.
* @param vehicle_type The vehicle-type to check.
* @return True if the vehicle-type is disabled.
+ * @api -game
*/
static bool IsDisabledVehicleType(ScriptVehicle::VehicleType vehicle_type);
};