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author | Henry Wilson <m3henry@googlemail.com> | 2019-04-10 22:07:06 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2019-04-10 23:22:20 +0200 |
commit | 7c8e7c6b6e16d4a26259a676db32d8776b99817e (patch) | |
tree | 99f134b7e66367cf11e10bc5061896eab4a3264f /src/script/api/script_engine.cpp | |
parent | 3b4f224c0bc50e7248050d4bcbb6d83fd510c1cc (diff) | |
download | openttd-7c8e7c6b6e16d4a26259a676db32d8776b99817e.tar.xz |
Codechange: Use null pointer literal instead of the NULL macro
Diffstat (limited to 'src/script/api/script_engine.cpp')
-rw-r--r-- | src/script/api/script_engine.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/script/api/script_engine.cpp b/src/script/api/script_engine.cpp index c564cee97..dfd15bee4 100644 --- a/src/script/api/script_engine.cpp +++ b/src/script/api/script_engine.cpp @@ -25,7 +25,7 @@ /* static */ bool ScriptEngine::IsValidEngine(EngineID engine_id) { const Engine *e = ::Engine::GetIfValid(engine_id); - if (e == NULL || !e->IsEnabled()) return false; + if (e == nullptr || !e->IsEnabled()) return false; /* AIs have only access to engines they can purchase or still have in use. * Deity has access to all engined that will be or were available ever. */ @@ -36,12 +36,12 @@ /* static */ bool ScriptEngine::IsBuildable(EngineID engine_id) { const Engine *e = ::Engine::GetIfValid(engine_id); - return e != NULL && ::IsEngineBuildable(engine_id, e->type, ScriptObject::GetCompany()); + return e != nullptr && ::IsEngineBuildable(engine_id, e->type, ScriptObject::GetCompany()); } /* static */ char *ScriptEngine::GetName(EngineID engine_id) { - if (!IsValidEngine(engine_id)) return NULL; + if (!IsValidEngine(engine_id)) return nullptr; ::SetDParam(0, engine_id); return GetString(STR_ENGINE_NAME); |