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authorMichael Lutz <michi@icosahedron.de>2021-08-09 23:34:50 +0200
committerGitHub <noreply@github.com>2021-08-09 23:34:50 +0200
commit8706dcd9c1ac8f695b7a0cb1a204fb6bcbaa492f (patch)
tree8797cfea8ea6f51850e799ae4539d289a4f7548f /src/script/api/game_changelog.hpp
parentd58772ecdadb67cbd571ab46eb1c822c421da8c0 (diff)
downloadopenttd-8706dcd9c1ac8f695b7a0cb1a204fb6bcbaa492f.tar.xz
Add: [Script] Basic information about loaded NewGRFs for scripts. (#9464)
Currently, scripts use various heuristics to detect loaded NewGRFs that are inherently unreliable. The list of loaded NewGRFs is easily accessible to a human player, and thus giving scripts the same information is consistent with the current approach to not give scripts more information than a human player.
Diffstat (limited to 'src/script/api/game_changelog.hpp')
-rw-r--r--src/script/api/game_changelog.hpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp
index 2702a98e7..5d214efb1 100644
--- a/src/script/api/game_changelog.hpp
+++ b/src/script/api/game_changelog.hpp
@@ -17,6 +17,10 @@
*
* This version is not yet released. The following changes are not set in stone yet.
*
+ * API additions:
+ * \li GSNewGRF
+ * \li GSNewGRFList
+ *
* \b 1.11.0
*
* API additions: