diff options
author | truebrain <truebrain@openttd.org> | 2011-12-19 20:58:59 +0000 |
---|---|---|
committer | truebrain <truebrain@openttd.org> | 2011-12-19 20:58:59 +0000 |
commit | 55de5d336c2b82aa2393a28e09b64f72f4661a25 (patch) | |
tree | e22b50238bfb53086c4e27e0d8487f9e332f7b6f /src/script/api/game | |
parent | 5ff98b45c1f9097f521c95cfa46728e1f39a8f6d (diff) | |
download | openttd-55de5d336c2b82aa2393a28e09b64f72f4661a25.tar.xz |
(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
Diffstat (limited to 'src/script/api/game')
-rw-r--r-- | src/script/api/game/game_game.hpp.sq | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/src/script/api/game/game_game.hpp.sq b/src/script/api/game/game_game.hpp.sq new file mode 100644 index 000000000..ca7bb7a1d --- /dev/null +++ b/src/script/api/game/game_game.hpp.sq @@ -0,0 +1,36 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_game.hpp" +#include "../template/template_game.hpp.sq" + + +template <> const char *GetClassName<ScriptGame, ST_GS>() { return "GSGame"; } + +void SQGSGame_Register(Squirrel *engine) +{ + DefSQClass<ScriptGame, ST_GS> SQGSGame("GSGame"); + SQGSGame.PreRegister(engine); + SQGSGame.AddConstructor<void (ScriptGame::*)(), 1>(engine, "x"); + + SQGSGame.DefSQConst(engine, ScriptGame::LT_TEMPERATE, "LT_TEMPERATE"); + SQGSGame.DefSQConst(engine, ScriptGame::LT_ARCTIC, "LT_ARCTIC"); + SQGSGame.DefSQConst(engine, ScriptGame::LT_TROPIC, "LT_TROPIC"); + SQGSGame.DefSQConst(engine, ScriptGame::LT_TOYLAND, "LT_TOYLAND"); + + SQGSGame.DefSQStaticMethod(engine, &ScriptGame::Pause, "Pause", 1, "."); + SQGSGame.DefSQStaticMethod(engine, &ScriptGame::Unpause, "Unpause", 1, "."); + SQGSGame.DefSQStaticMethod(engine, &ScriptGame::IsPaused, "IsPaused", 1, "."); + SQGSGame.DefSQStaticMethod(engine, &ScriptGame::GetLandscape, "GetLandscape", 1, "."); + SQGSGame.DefSQStaticMethod(engine, &ScriptGame::IsMultiplayer, "IsMultiplayer", 1, "."); + + SQGSGame.PostRegister(engine); +} |