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authortruebrain <truebrain@openttd.org>2011-12-19 21:05:25 +0000
committertruebrain <truebrain@openttd.org>2011-12-19 21:05:25 +0000
commitcc3f42794d134b9f4b6c7efecb07d4b3366887c1 (patch)
tree1cd422d47fc44bd59463d0f9e2ef96f2edb09b50 /src/script/api/game
parent403cd3acdb7b7fedf2b5e823326611bb32113385 (diff)
downloadopenttd-cc3f42794d134b9f4b6c7efecb07d4b3366887c1.tar.xz
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
Diffstat (limited to 'src/script/api/game')
-rw-r--r--src/script/api/game/game_companymode.hpp.sq25
-rw-r--r--src/script/api/game/game_error.hpp.sq2
2 files changed, 27 insertions, 0 deletions
diff --git a/src/script/api/game/game_companymode.hpp.sq b/src/script/api/game/game_companymode.hpp.sq
new file mode 100644
index 000000000..038e234fa
--- /dev/null
+++ b/src/script/api/game/game_companymode.hpp.sq
@@ -0,0 +1,25 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_companymode.hpp"
+#include "../template/template_companymode.hpp.sq"
+
+
+template <> const char *GetClassName<ScriptCompanyMode, ST_GS>() { return "GSCompanyMode"; }
+
+void SQGSCompanyMode_Register(Squirrel *engine)
+{
+ DefSQClass<ScriptCompanyMode, ST_GS> SQGSCompanyMode("GSCompanyMode");
+ SQGSCompanyMode.PreRegister(engine);
+ SQGSCompanyMode.AddConstructor<void (ScriptCompanyMode::*)(int company), 2>(engine, "xi");
+
+ SQGSCompanyMode.PostRegister(engine);
+}
diff --git a/src/script/api/game/game_error.hpp.sq b/src/script/api/game/game_error.hpp.sq
index ff3f940f3..b47f5d4a9 100644
--- a/src/script/api/game/game_error.hpp.sq
+++ b/src/script/api/game/game_error.hpp.sq
@@ -39,6 +39,7 @@ void SQGSError_Register(Squirrel *engine)
SQGSError.DefSQConst(engine, ScriptError::ERR_UNKNOWN, "ERR_UNKNOWN");
SQGSError.DefSQConst(engine, ScriptError::ERR_PRECONDITION_FAILED, "ERR_PRECONDITION_FAILED");
SQGSError.DefSQConst(engine, ScriptError::ERR_PRECONDITION_STRING_TOO_LONG, "ERR_PRECONDITION_STRING_TOO_LONG");
+ SQGSError.DefSQConst(engine, ScriptError::ERR_PRECONDITION_INVALID_COMPANY, "ERR_PRECONDITION_INVALID_COMPANY");
SQGSError.DefSQConst(engine, ScriptError::ERR_NEWGRF_SUPPLIED_ERROR, "ERR_NEWGRF_SUPPLIED_ERROR");
SQGSError.DefSQConst(engine, ScriptError::ERR_GENERAL_BASE, "ERR_GENERAL_BASE");
SQGSError.DefSQConst(engine, ScriptError::ERR_NOT_ENOUGH_CASH, "ERR_NOT_ENOUGH_CASH");
@@ -93,6 +94,7 @@ void SQGSError_Register(Squirrel *engine)
ScriptError::RegisterErrorMapString(ScriptError::ERR_UNKNOWN, "ERR_UNKNOWN");
ScriptError::RegisterErrorMapString(ScriptError::ERR_PRECONDITION_FAILED, "ERR_PRECONDITION_FAILED");
ScriptError::RegisterErrorMapString(ScriptError::ERR_PRECONDITION_STRING_TOO_LONG, "ERR_PRECONDITION_STRING_TOO_LONG");
+ ScriptError::RegisterErrorMapString(ScriptError::ERR_PRECONDITION_INVALID_COMPANY, "ERR_PRECONDITION_INVALID_COMPANY");
ScriptError::RegisterErrorMapString(ScriptError::ERR_NEWGRF_SUPPLIED_ERROR, "ERR_NEWGRF_SUPPLIED_ERROR");
ScriptError::RegisterErrorMapString(ScriptError::ERR_NOT_ENOUGH_CASH, "ERR_NOT_ENOUGH_CASH");
ScriptError::RegisterErrorMapString(ScriptError::ERR_LOCAL_AUTHORITY_REFUSES, "ERR_LOCAL_AUTHORITY_REFUSES");