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authorbelugas <belugas@openttd.org>2007-04-04 01:35:16 +0000
committerbelugas <belugas@openttd.org>2007-04-04 01:35:16 +0000
commitdfe5533db674cf2f21652f91cf626831a22344ec (patch)
treec8c468b064c05fa682d00013b36792570a637721 /src/screenshot.cpp
parentf12d1a3f0a0978464dad84c1b31752aece298321 (diff)
downloadopenttd-dfe5533db674cf2f21652f91cf626831a22344ec.tar.xz
(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
Diffstat (limited to 'src/screenshot.cpp')
-rw-r--r--src/screenshot.cpp66
1 files changed, 33 insertions, 33 deletions
diff --git a/src/screenshot.cpp b/src/screenshot.cpp
index 7e2671c6d..3eebc1841 100644
--- a/src/screenshot.cpp
+++ b/src/screenshot.cpp
@@ -20,7 +20,7 @@ uint _num_screenshot_formats;
uint _cur_screenshot_format;
ScreenshotType current_screenshot_type;
-// called by the ScreenShot proc to generate screenshot lines.
+/* called by the ScreenShot proc to generate screenshot lines. */
typedef void ScreenshotCallback(void *userdata, Pixel *buf, uint y, uint pitch, uint n);
typedef bool ScreenshotHandlerProc(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette);
@@ -62,7 +62,7 @@ struct RgbQuad {
};
assert_compile(sizeof(RgbQuad) == 4);
-// generic .BMP writer
+/* generic .BMP writer */
static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
{
BitmapFileHeader bfh;
@@ -72,23 +72,23 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user
uint i, padw;
uint n, maxlines;
- // only implemented for 8bit images so far.
+ /* only implemented for 8bit images so far. */
if (pixelformat != 8)
return false;
f = fopen(name, "wb");
if (f == NULL) return false;
- // each scanline must be aligned on a 32bit boundary
+ /* each scanline must be aligned on a 32bit boundary */
padw = ALIGN(w, 4);
- // setup the file header
+ /* setup the file header */
bfh.type = TO_LE16('MB');
bfh.size = TO_LE32(sizeof(bfh) + sizeof(bih) + sizeof(RgbQuad) * 256 + padw * h);
bfh.reserved = 0;
bfh.off_bits = TO_LE32(sizeof(bfh) + sizeof(bih) + sizeof(RgbQuad) * 256);
- // setup the info header
+ /* setup the info header */
bih.size = TO_LE32(sizeof(BitmapInfoHeader));
bih.width = TO_LE32(w);
bih.height = TO_LE32(h);
@@ -101,7 +101,7 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user
bih.clrused = 0;
bih.clrimp = 0;
- // convert the palette to the windows format
+ /* convert the palette to the windows format */
for (i = 0; i != 256; i++) {
rq[i].red = palette[i].r;
rq[i].green = palette[i].g;
@@ -109,15 +109,15 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user
rq[i].reserved = 0;
}
- // write file header and info header and palette
+ /* write file header and info header and palette */
if (fwrite(&bfh, sizeof(bfh), 1, f) != 1) return false;
if (fwrite(&bih, sizeof(bih), 1, f) != 1) return false;
if (fwrite(rq, sizeof(rq), 1, f) != 1) return false;
- // use by default 64k temp memory
+ /* use by default 64k temp memory */
maxlines = clamp(65536 / padw, 16, 128);
- // now generate the bitmap bits
+ /* now generate the bitmap bits */
Pixel *buff = MallocT<Pixel>(padw * maxlines); // by default generate 128 lines at a time.
if (buff == NULL) {
fclose(f);
@@ -125,16 +125,16 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user
}
memset(buff, 0, padw * maxlines); // zero the buffer to have the padding bytes set to 0
- // start at the bottom, since bitmaps are stored bottom up.
+ /* start at the bottom, since bitmaps are stored bottom up. */
do {
- // determine # lines
+ /* determine # lines */
n = min(h, maxlines);
h -= n;
- // render the pixels
+ /* render the pixels */
callb(userdata, buff, h, padw, n);
- // write each line
+ /* write each line */
while (n)
if (fwrite(buff + (--n) * padw, padw, 1, f) != 1) {
free(buff);
@@ -175,7 +175,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
png_structp png_ptr;
png_infop info_ptr;
- // only implemented for 8bit images so far.
+ /* only implemented for 8bit images so far. */
if (pixelformat != 8)
return false;
@@ -209,7 +209,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
png_set_IHDR(png_ptr, info_ptr, w, h, pixelformat, PNG_COLOR_TYPE_PALETTE,
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
- // convert the palette to the .PNG format.
+ /* convert the palette to the .PNG format. */
for (i = 0; i != 256; i++) {
rq[i].red = palette[i].r;
rq[i].green = palette[i].g;
@@ -220,10 +220,10 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
png_write_info(png_ptr, info_ptr);
png_set_flush(png_ptr, 512);
- // use by default 64k temp memory
+ /* use by default 64k temp memory */
maxlines = clamp(65536 / w, 16, 128);
- // now generate the bitmap bits
+ /* now generate the bitmap bits */
Pixel *buff = MallocT<Pixel>(w * maxlines); // by default generate 128 lines at a time.
if (buff == NULL) {
png_destroy_write_struct(&png_ptr, &info_ptr);
@@ -234,14 +234,14 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
y = 0;
do {
- // determine # lines to write
+ /* determine # lines to write */
n = min(h - y, maxlines);
- // render the pixels into the buffer
+ /* render the pixels into the buffer */
callb(userdata, buff, y, w, n);
y += n;
- // write them to png
+ /* write them to png */
for (i = 0; i != n; i++)
png_write_row(png_ptr, buff + i * w);
} while (y != h);
@@ -295,7 +295,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
memset(&pcx, 0, sizeof(pcx));
- // setup pcx header
+ /* setup pcx header */
pcx.manufacturer = 10;
pcx.version = 5;
pcx.rle = 1;
@@ -310,16 +310,16 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
pcx.width = pcx.pitch = TO_LE16(w);
pcx.height = TO_LE16(h);
- // write pcx header
+ /* write pcx header */
if (fwrite(&pcx, sizeof(pcx), 1, f) != 1) {
fclose(f);
return false;
}
- // use by default 64k temp memory
+ /* use by default 64k temp memory */
maxlines = clamp(65536 / w, 16, 128);
- // now generate the bitmap bits
+ /* now generate the bitmap bits */
Pixel *buff = MallocT<Pixel>(w * maxlines); // by default generate 128 lines at a time.
if (buff == NULL) {
fclose(f);
@@ -329,22 +329,22 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
y = 0;
do {
- // determine # lines to write
+ /* determine # lines to write */
uint n = min(h - y, maxlines);
uint i;
- // render the pixels into the buffer
+ /* render the pixels into the buffer */
callb(userdata, buff, y, w, n);
y += n;
- // write them to pcx
+ /* write them to pcx */
for (i = 0; i != n; i++) {
const Pixel* bufp = buff + i * w;
byte runchar = bufp[0];
uint runcount = 1;
uint j;
- // for each pixel...
+ /* for each pixel... */
for (j = 1; j < w; j++) {
Pixel ch = bufp[j];
@@ -366,7 +366,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
runcount++;
}
- // write remaining bytes..
+ /* write remaining bytes.. */
if (runcount > 1 || (runchar & 0xC0) == 0xC0)
if (fputc(0xC0 | runcount, f) == EOF) {
free(buff);
@@ -383,7 +383,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
free(buff);
- // write 8-bit color palette
+ /* write 8-bit color palette */
if (fputc(12, f) == EOF) {
fclose(f);
return false;
@@ -445,7 +445,7 @@ void SetScreenshotFormat(int i)
strcpy(_screenshot_format_name, _screenshot_formats[i].extension);
}
-// screenshot generator that dumps the current video buffer
+/* screenshot generator that dumps the current video buffer */
static void CurrentScreenCallback(void *userdata, Pixel *buf, uint y, uint pitch, uint n)
{
for (; n > 0; --n) {
@@ -455,7 +455,7 @@ static void CurrentScreenCallback(void *userdata, Pixel *buf, uint y, uint pitch
}
}
-// generate a large piece of the world
+/* generate a large piece of the world */
static void LargeWorldCallback(void *userdata, Pixel *buf, uint y, uint pitch, uint n)
{
ViewPort *vp = (ViewPort *)userdata;