diff options
author | Patric Stout <truebrain@openttd.org> | 2021-01-22 16:16:33 +0100 |
---|---|---|
committer | Patric Stout <github@truebrain.nl> | 2021-03-04 22:23:05 +0100 |
commit | ac5e77ea3b3e8e769d2198b0e8f4b6e56bb8fc91 (patch) | |
tree | e4fa407b4acdb700ddb380fd19ca9d6fd0d1e0f6 /src/screenshot.cpp | |
parent | 879eb9c34803ac468afb582ffb348493f0a32e39 (diff) | |
download | openttd-ac5e77ea3b3e8e769d2198b0e8f4b6e56bb8fc91.tar.xz |
Feature: allow custom width/height of screenshot via console
Reworked how the screenshot command works while keeping it backwards
compatible. It can now more freely understand arguments, and has
the ability to make SC_DEFAULTZOOM screenshots.
Diffstat (limited to 'src/screenshot.cpp')
-rw-r--r-- | src/screenshot.cpp | 33 |
1 files changed, 26 insertions, 7 deletions
diff --git a/src/screenshot.cpp b/src/screenshot.cpp index 8c64115a4..a1ad6bfad 100644 --- a/src/screenshot.cpp +++ b/src/screenshot.cpp @@ -710,13 +710,17 @@ static bool MakeSmallScreenshot(bool crashlog) /** * Configure a Viewport for rendering (a part of) the map into a screenshot. * @param t Screenshot type + * @param width the width of the screenshot, or 0 for current viewport width (needs to be 0 with SC_VIEWPORT, SC_CRASHLOG, and SC_WORLD). + * @param height the height of the screenshot, or 0 for current viewport height (needs to be 0 with SC_VIEWPORT, SC_CRASHLOG, and SC_WORLD). * @param[out] vp Result viewport */ -void SetupScreenshotViewport(ScreenshotType t, Viewport *vp) +void SetupScreenshotViewport(ScreenshotType t, Viewport *vp, uint32 width, uint32 height) { switch(t) { case SC_VIEWPORT: case SC_CRASHLOG: { + assert(width == 0 && height == 0); + Window *w = FindWindowById(WC_MAIN_WINDOW, 0); vp->virtual_left = w->viewport->virtual_left; vp->virtual_top = w->viewport->virtual_top; @@ -726,12 +730,14 @@ void SetupScreenshotViewport(ScreenshotType t, Viewport *vp) /* Compute pixel coordinates */ vp->left = 0; vp->top = 0; - vp->width = _screen.width; + vp->width = _screen.width; vp->height = _screen.height; vp->overlay = w->viewport->overlay; break; } case SC_WORLD: { + assert(width == 0 && height == 0); + /* Determine world coordinates of screenshot */ vp->zoom = ZOOM_LVL_WORLD_SCREENSHOT; @@ -762,8 +768,14 @@ void SetupScreenshotViewport(ScreenshotType t, Viewport *vp) Window *w = FindWindowById(WC_MAIN_WINDOW, 0); vp->virtual_left = w->viewport->virtual_left; vp->virtual_top = w->viewport->virtual_top; - vp->virtual_width = w->viewport->virtual_width; - vp->virtual_height = w->viewport->virtual_height; + + if (width == 0 || height == 0) { + vp->virtual_width = w->viewport->virtual_width; + vp->virtual_height = w->viewport->virtual_height; + } else { + vp->virtual_width = width << vp->zoom; + vp->virtual_height = height << vp->zoom; + } /* Compute pixel coordinates */ vp->left = 0; @@ -779,12 +791,14 @@ void SetupScreenshotViewport(ScreenshotType t, Viewport *vp) /** * Make a screenshot of the map. * @param t Screenshot type: World or viewport screenshot + * @param width the width of the screenshot of, or 0 for current viewport width. + * @param height the height of the screenshot of, or 0 for current viewport height. * @return true on success */ -static bool MakeLargeWorldScreenshot(ScreenshotType t) +static bool MakeLargeWorldScreenshot(ScreenshotType t, uint32 width = 0, uint32 height = 0) { Viewport vp; - SetupScreenshotViewport(t, &vp); + SetupScreenshotViewport(t, &vp, width, height); const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format; return sf->proc(MakeScreenshotName(SCREENSHOT_NAME, sf->extension), LargeWorldCallback, &vp, vp.width, vp.height, @@ -877,10 +891,12 @@ void MakeScreenshotWithConfirm(ScreenshotType t) * Unconditionally take a screenshot of the requested type. * @param t the type of screenshot to make. * @param name the name to give to the screenshot. + * @param width the width of the screenshot of, or 0 for current viewport width (only works for SC_ZOOMEDIN and SC_DEFAULTZOOM). + * @param height the height of the screenshot of, or 0 for current viewport height (only works for SC_ZOOMEDIN and SC_DEFAULTZOOM). * @return true iff the screenshot was made successfully * @see MakeScreenshotWithConfirm */ -bool MakeScreenshot(ScreenshotType t, const char *name) +bool MakeScreenshot(ScreenshotType t, const char *name, uint32 width, uint32 height) { VideoDriver::VideoBufferLocker lock; @@ -908,6 +924,9 @@ bool MakeScreenshot(ScreenshotType t, const char *name) case SC_ZOOMEDIN: case SC_DEFAULTZOOM: + ret = MakeLargeWorldScreenshot(t, width, height); + break; + case SC_WORLD: ret = MakeLargeWorldScreenshot(t); break; |