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author | Peter Nelson <peter1138@openttd.org> | 2019-03-24 00:12:31 +0000 |
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committer | PeterN <peter@fuzzle.org> | 2019-03-24 15:16:54 +0000 |
commit | 76e77aefada54d1a0dbf7e4b7fb12a9c5f3cb838 (patch) | |
tree | 832032eeb13e8c8f2c05c736b1bb675adcf2d0ab /src/saveload | |
parent | 317f69c1520a3e60335c56d358686609d3decf86 (diff) | |
download | openttd-76e77aefada54d1a0dbf7e4b7fb12a9c5f3cb838.tar.xz |
Fix #7400: Water class for tree tiles was not converted for old saves preventing industry creation.
As the information is always available from the tree ground type, unconditionally
update the map array for tree tiles.
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/afterload.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 6f32c5506..f94063265 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -3111,6 +3111,13 @@ bool AfterLoadGame() FOR_ALL_INDUSTRIES(ind) if (ind->neutral_station != NULL) ind->neutral_station->industry = ind; } + { + /* Update water class for trees for all current savegame versions. */ + for (TileIndex t = 0; t < map_size; t++) { + if (IsTileType(t, MP_TREES)) SetWaterClass(t, GetTreeGround(t) == TREE_GROUND_SHORE ? WATER_CLASS_SEA : WATER_CLASS_INVALID); + } + } + /* Compute station catchment areas. This is needed here in case UpdateStationAcceptance is called below. */ Station::RecomputeCatchmentForAll(); |