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author | yexo <yexo@openttd.org> | 2010-03-16 16:04:35 +0000 |
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committer | yexo <yexo@openttd.org> | 2010-03-16 16:04:35 +0000 |
commit | 05d29d8a3d46b202cef21a192f8ae974ff23f99e (patch) | |
tree | 7cddca6f8a85551edd80d669993d827343eeb3ac /src/saveload | |
parent | 604da97364d9b6ceb77624bb208b3c432494caf4 (diff) | |
download | openttd-05d29d8a3d46b202cef21a192f8ae974ff23f99e.tar.xz |
(svn r19435) -Fix: when loading a savegame created with a house newgrf without that newgrf available all houses became tall office blocks
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/town_sl.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/town_sl.cpp b/src/saveload/town_sl.cpp index 47a7fb6c0..d10a0c60e 100644 --- a/src/saveload/town_sl.cpp +++ b/src/saveload/town_sl.cpp @@ -40,7 +40,7 @@ void UpdateHousesAndTowns() if (!IsTileType(t, MP_HOUSE)) continue; - house_id = GetHouseType(t); + house_id = GetCleanHouseType(t); if (!HouseSpec::Get(house_id)->enabled && house_id >= NEW_HOUSE_OFFSET) { /* The specs for this type of house are not available any more, so * replace it with the substitute original house type. */ |