diff options
author | alberth <alberth@openttd.org> | 2016-09-04 12:46:07 +0000 |
---|---|---|
committer | alberth <alberth@openttd.org> | 2016-09-04 12:46:07 +0000 |
commit | 087ed1e999e900d695f5de11b340406890baa3a7 (patch) | |
tree | a5354afbbc3b64d4d8f4e3f16ba29046d6c08cad /src/saveload | |
parent | 9135f7130ec5d542ec5187d10eb41920ade4d0c2 (diff) | |
download | openttd-087ed1e999e900d695f5de11b340406890baa3a7.tar.xz |
(svn r27636) -Codechange: Rename FileType to AbstractFileType.
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/saveload.h | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h index c4472237c..450fe58fe 100644 --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -33,20 +33,12 @@ enum SaveOrLoadMode { SL_LOAD_CHECK = 5, ///< Load for game preview. }; -/** The different types of files that the system knows about. */ -enum FileType { - FT_NONE, ///< nothing to do - FT_SAVEGAME, ///< old or new savegame - FT_SCENARIO, ///< old or new scenario - FT_HEIGHTMAP, ///< heightmap file -}; - /** Deals with the type of the savegame, independent of extension */ struct FileToSaveLoad { - SaveOrLoadMode mode; ///< savegame/scenario type (old, new) - FileType filetype; ///< what type of file are we dealing with - char name[MAX_PATH]; ///< name - char title[255]; ///< internal name of the game + SaveOrLoadMode mode; ///< savegame/scenario type (old, new) + AbstractFileType filetype; ///< what type of file are we dealing with + char name[MAX_PATH]; ///< name + char title[255]; ///< internal name of the game }; /** Types of save games. */ |