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author | rubidium <rubidium@openttd.org> | 2014-10-15 18:31:37 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2014-10-15 18:31:37 +0000 |
commit | d534c80e9401c49414f5980aedff13c6100a20c2 (patch) | |
tree | ef6dfe4050f387245c018fb71737a8e0e1c31335 /src/saveload | |
parent | 155114aa98750b6245e045e347b91d1098d26099 (diff) | |
download | openttd-d534c80e9401c49414f5980aedff13c6100a20c2.tar.xz |
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/afterload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index d16b34ddc..2046d004b 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -2122,7 +2122,7 @@ bool AfterLoadGame() /* Delete small ufos heading for non-existing vehicles */ Vehicle *v; FOR_ALL_DISASTERVEHICLES(v) { - if (v->subtype == 2/*ST_SMALL_UFO*/ && v->current_order.GetDestination() != 0) { + if (v->subtype == 2 /* ST_SMALL_UFO */ && v->current_order.GetDestination() != 0) { const Vehicle *u = Vehicle::GetIfValid(v->dest_tile); if (u == NULL || u->type != VEH_ROAD || !RoadVehicle::From(u)->IsFrontEngine()) { delete v; |