diff options
author | frosch <frosch@openttd.org> | 2009-09-06 18:53:57 +0000 |
---|---|---|
committer | frosch <frosch@openttd.org> | 2009-09-06 18:53:57 +0000 |
commit | 438a429549486f08919748cee0f5346ccacf760b (patch) | |
tree | 3858342b95e237dcb97d35476646e0d0f9d23aeb /src/saveload | |
parent | 2ce1a608a8ff5eb4cd6582adac990b2004ce1103 (diff) | |
download | openttd-438a429549486f08919748cee0f5346ccacf760b.tar.xz |
(svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/afterload.cpp | 25 | ||||
-rw-r--r-- | src/saveload/economy_sl.cpp | 36 | ||||
-rw-r--r-- | src/saveload/oldloader_sl.cpp | 92 | ||||
-rw-r--r-- | src/saveload/saveload.cpp | 2 |
4 files changed, 56 insertions, 99 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index d76638183..ce03b01af 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -234,6 +234,8 @@ static void InitializeWindowsAndCaches() } } + RecomputePrices(); + SetCachedEngineCounts(); Station::RecomputeIndustriesNearForAll(); @@ -530,9 +532,6 @@ bool AfterLoadGame() /* Connect front and rear engines of multiheaded trains */ ConnectMultiheadedTrains(); - /* reinit the landscape variables (landscape might have changed) */ - InitializeLandscapeVariables(true); - /* Update all vehicles */ AfterLoadVehicles(true); @@ -1929,6 +1928,24 @@ bool AfterLoadGame() } } + if (CheckSavegameVersion(126)) { + /* Recompute inflation based on old unround loan limit + * Note: Max loan is 500000. With an inflation of 4% across 170 years + * that results in a max loan of about 0.7 * 2^31. + * So taking the 16 bit fractional part into account there are plenty of bits left + * for unmodified savegames ... + */ + uint64 aimed_inflation = (_economy.old_max_loan_unround << 16 | _economy.old_max_loan_unround_fract) / _settings_game.difficulty.max_loan; + + /* ... well, just clamp it then. */ + if (aimed_inflation > MAX_INFLATION) aimed_inflation = MAX_INFLATION; + + /* Simulate the inflation, so we also get the payment inflation */ + while (_economy.inflation_prices < aimed_inflation) { + AddInflation(false); + } + } + AfterLoadLabelMaps(); GamelogPrintDebug(1); @@ -1950,7 +1967,7 @@ void ReloadNewGRFData() /* reload grf data */ GfxLoadSprites(); LoadStringWidthTable(); - ResetEconomy(); + RecomputePrices(); /* reload vehicles */ ResetVehiclePosHash(); AfterLoadVehicles(false); diff --git a/src/saveload/economy_sl.cpp b/src/saveload/economy_sl.cpp index 1e083a295..fccbb4bf3 100644 --- a/src/saveload/economy_sl.cpp +++ b/src/saveload/economy_sl.cpp @@ -15,29 +15,31 @@ #include "saveload.h" -/** Prices */ -static void SaveLoad_PRIC() +/** Prices in pre 126 savegames */ +static void Load_PRIC() { - int vt = CheckSavegameVersion(65) ? (SLE_FILE_I32 | SLE_VAR_I64) : SLE_INT64; - SlArray(&_price, NUM_PRICES, vt); - SlArray(&_price_frac, NUM_PRICES, SLE_UINT16); + int vt = CheckSavegameVersion(65) ? SLE_FILE_I32 : SLE_FILE_I64; + SlArray(NULL, NUM_PRICES, vt | SLE_VAR_NULL); + SlArray(NULL, NUM_PRICES, SLE_FILE_U16 | SLE_VAR_NULL); } -/** Cargo payment rates */ -static void SaveLoad_CAPR() +/** Cargo payment rates in pre 126 savegames */ +static void Load_CAPR() { uint num_cargo = CheckSavegameVersion(55) ? 12 : NUM_CARGO; - int vt = CheckSavegameVersion(65) ? (SLE_FILE_I32 | SLE_VAR_I64) : SLE_INT64; - SlArray(&_cargo_payment_rates, num_cargo, vt); - SlArray(&_cargo_payment_rates_frac, num_cargo, SLE_UINT16); + int vt = CheckSavegameVersion(65) ? SLE_FILE_I32 : SLE_FILE_I64; + SlArray(NULL, num_cargo, vt | SLE_VAR_NULL); + SlArray(NULL, num_cargo, SLE_FILE_U16 | SLE_VAR_NULL); } static const SaveLoad _economy_desc[] = { - SLE_CONDVAR(Economy, max_loan, SLE_FILE_I32 | SLE_VAR_I64, 0, 64), - SLE_CONDVAR(Economy, max_loan, SLE_INT64, 65, SL_MAX_VERSION), - SLE_CONDVAR(Economy, max_loan_unround, SLE_FILE_I32 | SLE_VAR_I64, 0, 64), - SLE_CONDVAR(Economy, max_loan_unround, SLE_INT64, 65, SL_MAX_VERSION), - SLE_CONDVAR(Economy, max_loan_unround_fract, SLE_UINT16, 70, SL_MAX_VERSION), + SLE_CONDNULL(4, 0, 64), // max_loan + SLE_CONDNULL(8, 65, SL_MAX_VERSION), // max_loan + SLE_CONDVAR(Economy, old_max_loan_unround, SLE_FILE_I32 | SLE_VAR_I64, 0, 64), + SLE_CONDVAR(Economy, old_max_loan_unround, SLE_INT64, 65, 125), + SLE_CONDVAR(Economy, old_max_loan_unround_fract, SLE_UINT16, 70, 125), + SLE_CONDVAR(Economy, inflation_prices, SLE_UINT64, 126, SL_MAX_VERSION), + SLE_CONDVAR(Economy, inflation_payment, SLE_UINT64, 126, SL_MAX_VERSION), SLE_VAR(Economy, fluct, SLE_INT16), SLE_VAR(Economy, interest_rate, SLE_UINT8), SLE_VAR(Economy, infl_amount, SLE_UINT8), @@ -97,7 +99,7 @@ static void Ptrs_CAPY() extern const ChunkHandler _economy_chunk_handlers[] = { { 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, CH_ARRAY}, - { 'PRIC', SaveLoad_PRIC, SaveLoad_PRIC, NULL, CH_RIFF | CH_AUTO_LENGTH}, - { 'CAPR', SaveLoad_CAPR, SaveLoad_CAPR, NULL, CH_RIFF | CH_AUTO_LENGTH}, + { 'PRIC', NULL, Load_PRIC, NULL, CH_RIFF | CH_AUTO_LENGTH}, + { 'CAPR', NULL, Load_CAPR, NULL, CH_RIFF | CH_AUTO_LENGTH}, { 'ECMY', Save_ECMY, Load_ECMY, NULL, CH_RIFF | CH_LAST}, }; diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index 245c126cb..5a50ac79a 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -669,76 +669,6 @@ static bool LoadOldDepot(LoadgameState *ls, int num) return true; } -static int32 _old_price; -static uint16 _old_price_frac; -static const OldChunks price_chunk[] = { - OCL_VAR ( OC_INT32, 1, &_old_price ), - OCL_VAR ( OC_UINT16, 1, &_old_price_frac ), - OCL_END() -}; - -static bool LoadOldPrice(LoadgameState *ls, int num) -{ - if (_savegame_type == SGT_TTO && num == 25) { - /* clear_fields == build_road_depot (TTO didn't have this price) */ - ((Money*)&_price)[25] = ((Money*)&_price)[6]; - _price_frac[25] = _price_frac[6]; - return true; - } - - if (!LoadChunk(ls, NULL, price_chunk)) return false; - - if (_savegame_type == SGT_TTO) { - /* base prices are different in these two cases */ - if (num == 15) _old_price = ClampToI32(((Money)_old_price) * 20 / 3); // build_railvehicle - if (num == 17) _old_price = ClampToI32(((Money)_old_price) * 10); // aircraft_base - } - - - /* We use a struct to store the prices, but they are ints in a row.. - * so just access the struct as an array of int32s */ - ((Money*)&_price)[num] = _old_price; - _price_frac[num] = _old_price_frac; - - return true; -} - -static const OldChunks cargo_payment_rate_chunk[] = { - OCL_VAR ( OC_INT32, 1, &_old_price ), - OCL_VAR ( OC_UINT16, 1, &_old_price_frac ), - - OCL_NULL( 2 ), ///< Junk - OCL_END() -}; - -static bool LoadOldCargoPaymentRate(LoadgameState *ls, int num) -{ - if (_savegame_type == SGT_TTO && num == 11) { // TTD has 1 more cargo type - _cargo_payment_rates[num] = _cargo_payment_rates[9]; - _cargo_payment_rates_frac[num] = _cargo_payment_rates_frac[9]; - return true; - } - - if (!LoadChunk(ls, NULL, cargo_payment_rate_chunk)) return false; - - if (_savegame_type == SGT_TTO) { - /* SVXConverter about cargo payment rates correction: - * "increase them to compensate for the faster time advance in TTD compared to TTO - * which otherwise would cause much less income while the annual running costs of - * the vehicles stay the same" */ - - Money m = ((((Money)_old_price) << 16) + (uint)_old_price_frac) * 124 / 74; - - _old_price = m >> 16; - _old_price_frac = GB((int64)m, 0, 16); - } - - _cargo_payment_rates[num] = -_old_price; - _cargo_payment_rates_frac[num] = _old_price_frac; - - return true; -} - static StationID _current_station_id; static uint16 _waiting_acceptance; static uint8 _cargo_source; @@ -1670,11 +1600,13 @@ static const OldChunks main_chunk[] = { OCL_ASSERT( OC_TTO, 0x3A2E ), - OCL_CHUNK( 49, LoadOldPrice ), + OCL_CNULL( OC_TTO, 48 * 6 ), ///< prices + OCL_CNULL( OC_TTD, 49 * 6 ), ///< prices OCL_ASSERT( OC_TTO, 0x3B4E ), - OCL_CHUNK( 12, LoadOldCargoPaymentRate ), + OCL_CNULL( OC_TTO, 11 * 8 ), ///< cargo payment rates + OCL_CNULL( OC_TTD, 12 * 8 ), ///< cargo payment rates OCL_ASSERT( OC_TTD, 0x4CBA ), OCL_ASSERT( OC_TTO, 0x3BA6 ), @@ -1735,19 +1667,19 @@ static const OldChunks main_chunk[] = { OCL_VAR ( OC_FILE_I16 | OC_VAR_I32, 1, &_saved_scrollpos_y ), OCL_VAR ( OC_FILE_U16 | OC_VAR_U8, 1, &_saved_scrollpos_zoom ), - OCL_VAR ( OC_FILE_U32 | OC_VAR_I64, 1, &_economy.max_loan ), - OCL_VAR ( OC_FILE_U32 | OC_VAR_I64, 1, &_economy.max_loan_unround ), + OCL_NULL( 4 ), ///< max_loan + OCL_VAR ( OC_FILE_U32 | OC_VAR_I64, 1, &_economy.old_max_loan_unround ), OCL_VAR ( OC_INT16, 1, &_economy.fluct ), OCL_VAR ( OC_UINT16, 1, &_disaster_delay ), OCL_ASSERT( OC_TTO, 0x496E4 ), - OCL_CNULL( OC_TTD, 144 ), ///< cargo-stuff, calculated in InitializeLandscapeVariables + OCL_CNULL( OC_TTD, 144 ), ///< cargo-stuff OCL_CCHUNK( OC_TTD, 256, LoadOldEngineName ), - OCL_CNULL( OC_TTD, 144 ), ///< AI cargo-stuff, calculated in InitializeLandscapeVariables + OCL_CNULL( OC_TTD, 144 ), ///< AI cargo-stuff OCL_NULL( 2 ), ///< Company indexes of companies, no longer in use OCL_NULL( 1 ), ///< Station tick counter, no longer in use @@ -1778,7 +1710,7 @@ static const OldChunks main_chunk[] = { OCL_VAR ( OC_TTD | OC_UINT8, 1, &_settings_game.game_creation.snow_line ), OCL_CNULL( OC_TTD, 32 ), ///< new_industry_randtable, no longer used (because of new design) - OCL_CNULL( OC_TTD, 36 ), ///< cargo-stuff, calculated in InitializeLandscapeVariables + OCL_CNULL( OC_TTD, 36 ), ///< cargo-stuff OCL_ASSERT( OC_TTD, 0x77179 ), OCL_ASSERT( OC_TTO, 0x4971D ), @@ -1865,6 +1797,12 @@ bool LoadTTOMain(LoadgameState *ls) /* We have a new difficulty setting */ _settings_game.difficulty.town_council_tolerance = Clamp(_settings_game.difficulty.diff_level, 0, 2); + /* SVXConverter about cargo payment rates correction: + * "increase them to compensate for the faster time advance in TTD compared to TTO + * which otherwise would cause much less income while the annual running costs of + * the vehicles stay the same" */ + _economy.inflation_payment = min(_economy.inflation_payment * 124 / 74, MAX_INFLATION); + DEBUG(oldloader, 3, "Finished converting game data"); DEBUG(oldloader, 1, "TTO savegame successfully converted"); diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 65a1d2e8e..0fd7a2561 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -48,7 +48,7 @@ #include "saveload_internal.h" -extern const uint16 SAVEGAME_VERSION = 125; +extern const uint16 SAVEGAME_VERSION = 126; SavegameType _savegame_type; ///< type of savegame we are loading |