diff options
author | rubidium <rubidium@openttd.org> | 2014-04-24 04:41:54 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2014-04-24 04:41:54 +0000 |
commit | b4914b91d9dc5fb007fd0705ef1678fe9f71848c (patch) | |
tree | f22cd9ac404f5c0e00eed492004cb5a41753328d /src/saveload | |
parent | ae46990636684052932d659cb23cd46bf016d824 (diff) | |
download | openttd-b4914b91d9dc5fb007fd0705ef1678fe9f71848c.tar.xz |
(svn r26493) -Codechange: use strecat to concatenate script settings instead of manually accounting for the amount of characters that has been written
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/ai_sl.cpp | 2 | ||||
-rw-r--r-- | src/saveload/game_sl.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/saveload/ai_sl.cpp b/src/saveload/ai_sl.cpp index 2a927504b..e8b5339c0 100644 --- a/src/saveload/ai_sl.cpp +++ b/src/saveload/ai_sl.cpp @@ -51,7 +51,7 @@ static void SaveReal_AIPL(int *index_ptr) _ai_saveload_is_random = config->IsRandom(); _ai_saveload_settings[0] = '\0'; - config->SettingsToString(_ai_saveload_settings, lengthof(_ai_saveload_settings)); + config->SettingsToString(_ai_saveload_settings, lastof(_ai_saveload_settings)); SlObject(NULL, _ai_company); /* If the AI was active, store his data too */ diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp index d9fc4ce2f..141353d81 100644 --- a/src/saveload/game_sl.cpp +++ b/src/saveload/game_sl.cpp @@ -50,7 +50,7 @@ static void SaveReal_GSDT(int *index_ptr) _game_saveload_is_random = config->IsRandom(); _game_saveload_settings[0] = '\0'; - config->SettingsToString(_game_saveload_settings, lengthof(_game_saveload_settings)); + config->SettingsToString(_game_saveload_settings, lastof(_game_saveload_settings)); SlObject(NULL, _game_script); Game::Save(); |