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authordP <dp@dpointer.org>2020-07-02 15:24:59 +0300
committerCharles Pigott <charlespigott@googlemail.com>2020-07-27 17:32:00 +0100
commit452e1e332848cd0aa297a1d1eee0f23167313554 (patch)
treebc2d0a5335f9924629052f0bdcf6d63da59bbebc /src/saveload
parenta10013dd00ee0e78bba7804feddc81d84ba57d69 (diff)
downloadopenttd-452e1e332848cd0aa297a1d1eee0f23167313554.tar.xz
Codechange #8258: Remove unused town cargo caches from the savegame
Diffstat (limited to 'src/saveload')
-rw-r--r--src/saveload/saveload.h1
-rw-r--r--src/saveload/town_sl.cpp29
2 files changed, 11 insertions, 19 deletions
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h
index 26462cdaa..abd58ea04 100644
--- a/src/saveload/saveload.h
+++ b/src/saveload/saveload.h
@@ -302,6 +302,7 @@ enum SaveLoadVersion : uint16 {
SLV_MULTITILE_DOCKS, ///< 216 PR#7380 Multiple docks per station.
SLV_TRADING_AGE, ///< 217 PR#7780 Configurable company trading age.
SLV_ENDING_YEAR, ///< 218 PR#7747 v1.10 Configurable ending year.
+ SLV_REMOVE_TOWN_CARGO_CACHE, ///< 219 PR#8258 Remove town cargo acceptance and production caches.
SL_MAX_VERSION, ///< Highest possible saveload version
};
diff --git a/src/saveload/town_sl.cpp b/src/saveload/town_sl.cpp
index 78765dbda..4e9e0afeb 100644
--- a/src/saveload/town_sl.cpp
+++ b/src/saveload/town_sl.cpp
@@ -20,7 +20,6 @@
#include "../safeguards.h"
-/* TODO: Remove acceptance matrix from the savegame completely. */
typedef TileMatrix<CargoTypes, 4> AcceptanceMatrix;
/**
@@ -193,10 +192,8 @@ static const SaveLoad _town_desc[] = {
SLE_CONDLST(Town, psa_list, REF_STORAGE, SLV_161, SL_MAX_VERSION),
SLE_CONDNULL(4, SLV_166, SLV_EXTEND_CARGOTYPES), ///< cargo_produced, no longer in use
- SLE_CONDNULL(8, SLV_EXTEND_CARGOTYPES, SL_MAX_VERSION), ///< cargo_produced, no longer in use
-
- /* reserve extra space in savegame here. (currently 30 bytes) */
- SLE_CONDNULL(30, SLV_2, SL_MAX_VERSION),
+ SLE_CONDNULL(8, SLV_EXTEND_CARGOTYPES, SLV_REMOVE_TOWN_CARGO_CACHE), ///< cargo_produced, no longer in use
+ SLE_CONDNULL(30, SLV_2, SLV_REMOVE_TOWN_CARGO_CACHE), ///< old reserved space
SLE_END()
};
@@ -252,12 +249,6 @@ static void RealSave_Town(Town *t)
for (int i = TE_BEGIN; i < NUM_TE; i++) {
SlObject(&t->received[i], _town_received_desc);
}
-
- if (IsSavegameVersionBefore(SLV_166)) return;
-
- /* Write an empty matrix to avoid bumping savegame version. */
- AcceptanceMatrix dummy;
- SlObject(&dummy, GetTileMatrixDesc());
}
static void Save_TOWN()
@@ -288,14 +279,14 @@ static void Load_TOWN()
SlErrorCorrupt("Invalid town name generator");
}
- if (IsSavegameVersionBefore(SLV_166)) continue;
-
- /* Discard acceptance matrix to avoid bumping savegame version. */
- AcceptanceMatrix dummy;
- SlObject(&dummy, GetTileMatrixDesc());
- if (dummy.area.w != 0) {
- uint arr_len = dummy.area.w / AcceptanceMatrix::GRID * dummy.area.h / AcceptanceMatrix::GRID;
- for (arr_len *= 4; arr_len != 0; arr_len--) SlReadByte();
+ if (!IsSavegameVersionBefore(SLV_166) && IsSavegameVersionBefore(SLV_REMOVE_TOWN_CARGO_CACHE)) {
+ /* Discard now unused acceptance matrix. */
+ AcceptanceMatrix dummy;
+ SlObject(&dummy, GetTileMatrixDesc());
+ if (dummy.area.w != 0) {
+ uint arr_len = dummy.area.w / AcceptanceMatrix::GRID * dummy.area.h / AcceptanceMatrix::GRID;
+ SlSkipBytes(4 * arr_len);
+ }
}
}
}