diff options
author | Patric Stout <truebrain@openttd.org> | 2021-06-06 11:21:39 +0200 |
---|---|---|
committer | Patric Stout <github@truebrain.nl> | 2021-06-10 19:18:24 +0200 |
commit | 8f323855b11faa039ce547cff9826be8e5437555 (patch) | |
tree | 972b62c04fd6f40334eeb19b9dac169faf65e846 /src/saveload | |
parent | aa6443d57a6e821fabeee65541d3eb869b96772b (diff) | |
download | openttd-8f323855b11faa039ce547cff9826be8e5437555.tar.xz |
Codechange: rename SL_LST to SL_REFLIST to highlight the "reference" part
You can easily mistake SlList / SL_LST to be a list of SL_VAR, but
it is a list of SL_REF. With this rename, it hopefully saves a few
people from "wtf?" moments.
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/linkgraph_sl.cpp | 4 | ||||
-rw-r--r-- | src/saveload/saveload.cpp | 14 | ||||
-rw-r--r-- | src/saveload/saveload.h | 32 | ||||
-rw-r--r-- | src/saveload/station_sl.cpp | 8 | ||||
-rw-r--r-- | src/saveload/town_sl.cpp | 2 | ||||
-rw-r--r-- | src/saveload/vehicle_sl.cpp | 2 |
6 files changed, 31 insertions, 31 deletions
diff --git a/src/saveload/linkgraph_sl.cpp b/src/saveload/linkgraph_sl.cpp index 470d00be4..0640dba19 100644 --- a/src/saveload/linkgraph_sl.cpp +++ b/src/saveload/linkgraph_sl.cpp @@ -87,8 +87,8 @@ SaveLoadTable GetLinkGraphJobDesc() SaveLoadTable GetLinkGraphScheduleDesc() { static const SaveLoad schedule_desc[] = { - SLE_LST(LinkGraphSchedule, schedule, REF_LINK_GRAPH), - SLE_LST(LinkGraphSchedule, running, REF_LINK_GRAPH_JOB), + SLE_REFLIST(LinkGraphSchedule, schedule, REF_LINK_GRAPH), + SLE_REFLIST(LinkGraphSchedule, running, REF_LINK_GRAPH_JOB), }; return schedule_desc; } diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 733ff509d..805934858 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -1334,7 +1334,7 @@ public: * @param list The std::list to find the size of. * @param conv VarType type of variable that is used for calculating the size. */ -static inline size_t SlCalcListLen(const void *list, VarType conv) +static inline size_t SlCalcRefListLen(const void *list, VarType conv) { return SlStorageHelper<std::list, void *>::SlCalcLen(list, conv, SL_REF); } @@ -1344,11 +1344,11 @@ static inline size_t SlCalcListLen(const void *list, VarType conv) * @param list The list being manipulated. * @param conv VarType type of variable that is used for calculating the size. */ -static void SlList(void *list, VarType conv) +static void SlRefList(void *list, VarType conv) { /* Automatically calculate the length? */ if (_sl.need_length != NL_NONE) { - SlSetLength(SlCalcListLen(list, conv)); + SlSetLength(SlCalcRefListLen(list, conv)); /* Determine length only? */ if (_sl.need_length == NL_CALCLENGTH) return; } @@ -1430,7 +1430,7 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad &sld) case SL_REF: case SL_ARR: case SL_STR: - case SL_LST: + case SL_REFLIST: case SL_DEQUE: case SL_STDSTR: /* CONDITIONAL saveload types depend on the savegame version */ @@ -1441,7 +1441,7 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad &sld) case SL_REF: return SlCalcRefLen(); case SL_ARR: return SlCalcArrayLen(sld.length, sld.conv); case SL_STR: return SlCalcStringLen(GetVariableAddress(object, sld), sld.length, sld.conv); - case SL_LST: return SlCalcListLen(GetVariableAddress(object, sld), sld.conv); + case SL_REFLIST: return SlCalcRefListLen(GetVariableAddress(object, sld), sld.conv); case SL_DEQUE: return SlCalcDequeLen(GetVariableAddress(object, sld), sld.conv); case SL_STDSTR: return SlCalcStdStringLen(GetVariableAddress(object, sld)); default: NOT_REACHED(); @@ -1515,7 +1515,7 @@ static bool SlObjectMember(void *object, const SaveLoad &sld) case SL_REF: case SL_ARR: case SL_STR: - case SL_LST: + case SL_REFLIST: case SL_DEQUE: case SL_STDSTR: /* CONDITIONAL saveload types depend on the savegame version */ @@ -1526,7 +1526,7 @@ static bool SlObjectMember(void *object, const SaveLoad &sld) case SL_REF: SlSaveLoadRef(ptr, conv); break; case SL_ARR: SlArray(ptr, sld.length, conv); break; case SL_STR: SlString(ptr, sld.length, sld.conv); break; - case SL_LST: SlList(ptr, conv); break; + case SL_REFLIST: SlRefList(ptr, conv); break; case SL_DEQUE: SlDeque(ptr, conv); break; case SL_STDSTR: SlStdString(ptr, sld.conv); break; default: NOT_REACHED(); diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h index e320c7d8b..3a2427c93 100644 --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -495,10 +495,10 @@ typedef uint32 VarType; enum SaveLoadType : byte { SL_VAR = 0, ///< Save/load a variable. SL_REF = 1, ///< Save/load a reference. - SL_ARR = 2, ///< Save/load an array. + SL_ARR = 2, ///< Save/load a fixed-size array of #SL_VAR elements. SL_STR = 3, ///< Save/load a string. - SL_LST = 4, ///< Save/load a list. - SL_DEQUE = 5, ///< Save/load a deque. + SL_REFLIST = 4, ///< Save/load a list of #SL_REF elements. + SL_DEQUE = 5, ///< Save/load a deque of #SL_VAR elements. SL_STDSTR = 6, ///< Save/load a \c std::string. /* non-normal save-load types */ SL_WRITEBYTE = 8, @@ -557,7 +557,7 @@ using SaveLoadTable = span<const SaveLoad>; #define SLE_CONDREF(base, variable, type, from, to) SLE_GENERAL(SL_REF, base, variable, type, 0, from, to, 0) /** - * Storage of an array in some savegame versions. + * Storage of a fixed-size array of #SL_VAR elements in some savegame versions. * @param base Name of the class or struct containing the array. * @param variable Name of the variable in the class or struct referenced by \a base. * @param type Storage of the data in memory and in the savegame. @@ -589,17 +589,17 @@ using SaveLoadTable = span<const SaveLoad>; #define SLE_CONDSSTR(base, variable, type, from, to) SLE_GENERAL(SL_STDSTR, base, variable, type, 0, from, to, 0) /** - * Storage of a list in some savegame versions. + * Storage of a list of #SL_REF elements in some savegame versions. * @param base Name of the class or struct containing the list. * @param variable Name of the variable in the class or struct referenced by \a base. * @param type Storage of the data in memory and in the savegame. * @param from First savegame version that has the list. * @param to Last savegame version that has the list. */ -#define SLE_CONDLST(base, variable, type, from, to) SLE_GENERAL(SL_LST, base, variable, type, 0, from, to, 0) +#define SLE_CONDREFLIST(base, variable, type, from, to) SLE_GENERAL(SL_REFLIST, base, variable, type, 0, from, to, 0) /** - * Storage of a deque in some savegame versions. + * Storage of a deque of #SL_VAR elements in some savegame versions. * @param base Name of the class or struct containing the list. * @param variable Name of the variable in the class or struct referenced by \a base. * @param type Storage of the data in memory and in the savegame. @@ -625,7 +625,7 @@ using SaveLoadTable = span<const SaveLoad>; #define SLE_REF(base, variable, type) SLE_CONDREF(base, variable, type, SL_MIN_VERSION, SL_MAX_VERSION) /** - * Storage of an array in every version of a savegame. + * Storage of fixed-size array of #SL_VAR elements in every version of a savegame. * @param base Name of the class or struct containing the array. * @param variable Name of the variable in the class or struct referenced by \a base. * @param type Storage of the data in memory and in the savegame. @@ -651,12 +651,12 @@ using SaveLoadTable = span<const SaveLoad>; #define SLE_SSTR(base, variable, type) SLE_CONDSSTR(base, variable, type, SL_MIN_VERSION, SL_MAX_VERSION) /** - * Storage of a list in every savegame version. + * Storage of a list of #SL_REF elements in every savegame version. * @param base Name of the class or struct containing the list. * @param variable Name of the variable in the class or struct referenced by \a base. * @param type Storage of the data in memory and in the savegame. */ -#define SLE_LST(base, variable, type) SLE_CONDLST(base, variable, type, SL_MIN_VERSION, SL_MAX_VERSION) +#define SLE_REFLIST(base, variable, type) SLE_CONDREFLIST(base, variable, type, SL_MIN_VERSION, SL_MAX_VERSION) /** * Empty space in every savegame version. @@ -709,7 +709,7 @@ using SaveLoadTable = span<const SaveLoad>; #define SLEG_CONDREF(variable, type, from, to) SLEG_GENERAL(SL_REF, variable, type, 0, from, to, 0) /** - * Storage of a global array in some savegame versions. + * Storage of a global fixed-size array of #SL_VAR elements in some savegame versions. * @param variable Name of the global variable. * @param type Storage of the data in memory and in the savegame. * @param length Number of elements in the array. @@ -738,13 +738,13 @@ using SaveLoadTable = span<const SaveLoad>; #define SLEG_CONDSSTR(variable, type, from, to) SLEG_GENERAL(SL_STDSTR, variable, type, 0, from, to, 0) /** - * Storage of a global list in some savegame versions. + * Storage of a global reference list in some savegame versions. * @param variable Name of the global variable. * @param type Storage of the data in memory and in the savegame. * @param from First savegame version that has the list. * @param to Last savegame version that has the list. */ -#define SLEG_CONDLST(variable, type, from, to) SLEG_GENERAL(SL_LST, variable, type, 0, from, to, 0) +#define SLEG_CONDREFLIST(variable, type, from, to) SLEG_GENERAL(SL_REFLIST, variable, type, 0, from, to, 0) /** * Storage of a global variable in every savegame version. @@ -761,7 +761,7 @@ using SaveLoadTable = span<const SaveLoad>; #define SLEG_REF(variable, type) SLEG_CONDREF(variable, type, SL_MIN_VERSION, SL_MAX_VERSION) /** - * Storage of a global array in every savegame version. + * Storage of a global fixed-size array of #SL_VAR elements in every savegame version. * @param variable Name of the global variable. * @param type Storage of the data in memory and in the savegame. */ @@ -782,11 +782,11 @@ using SaveLoadTable = span<const SaveLoad>; #define SLEG_SSTR(variable, type) SLEG_CONDSSTR(variable, type, SL_MIN_VERSION, SL_MAX_VERSION) /** - * Storage of a global list in every savegame version. + * Storage of a global reference list in every savegame version. * @param variable Name of the global variable. * @param type Storage of the data in memory and in the savegame. */ -#define SLEG_LST(variable, type) SLEG_CONDLST(variable, type, SL_MIN_VERSION, SL_MAX_VERSION) +#define SLEG_REFLIST(variable, type) SLEG_CONDREFLIST(variable, type, SL_MIN_VERSION, SL_MAX_VERSION) /** * Empty global space in some savegame versions. diff --git a/src/saveload/station_sl.cpp b/src/saveload/station_sl.cpp index 75b6043e7..92fa2bafd 100644 --- a/src/saveload/station_sl.cpp +++ b/src/saveload/station_sl.cpp @@ -207,7 +207,7 @@ static const SaveLoad _old_station_desc[] = { SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, SLV_27, SL_MAX_VERSION), SLE_CONDVAR(Station, num_specs, SLE_UINT8, SLV_27, SL_MAX_VERSION), - SLE_CONDLST(Station, loading_vehicles, REF_VEHICLE, SLV_57, SL_MAX_VERSION), + SLE_CONDREFLIST(Station, loading_vehicles, REF_VEHICLE, SLV_57, SL_MAX_VERSION), /* reserve extra space in savegame here. (currently 32 bytes) */ SLE_CONDNULL(32, SLV_2, SL_MAX_VERSION), @@ -265,7 +265,7 @@ SaveLoadTable GetGoodsDesc() SLEG_CONDVAR( _cargo_feeder_share, SLE_FILE_U32 | SLE_VAR_I64, SLV_14, SLV_65), SLEG_CONDVAR( _cargo_feeder_share, SLE_INT64, SLV_65, SLV_68), SLE_CONDVAR(GoodsEntry, amount_fract, SLE_UINT8, SLV_150, SL_MAX_VERSION), - SLEG_CONDLST( _packets, REF_CARGO_PACKET, SLV_68, SLV_183), + SLEG_CONDREFLIST( _packets, REF_CARGO_PACKET, SLV_68, SLV_183), SLEG_CONDVAR( _num_dests, SLE_UINT32, SLV_183, SL_MAX_VERSION), SLE_CONDVAR(GoodsEntry, cargo.reserved_count, SLE_UINT, SLV_181, SL_MAX_VERSION), SLE_CONDVAR(GoodsEntry, link_graph, SLE_UINT16, SLV_183, SL_MAX_VERSION), @@ -281,7 +281,7 @@ typedef std::pair<const StationID, std::list<CargoPacket *> > StationCargoPair; static const SaveLoad _cargo_list_desc[] = { SLE_VAR(StationCargoPair, first, SLE_UINT16), - SLE_LST(StationCargoPair, second, REF_CARGO_PACKET), + SLE_REFLIST(StationCargoPair, second, REF_CARGO_PACKET), }; /** @@ -426,7 +426,7 @@ static const SaveLoad _station_desc[] = { SLE_VAR(Station, time_since_unload, SLE_UINT8), SLE_VAR(Station, last_vehicle_type, SLE_UINT8), SLE_VAR(Station, had_vehicle_of_type, SLE_UINT8), - SLE_LST(Station, loading_vehicles, REF_VEHICLE), + SLE_REFLIST(Station, loading_vehicles, REF_VEHICLE), SLE_CONDVAR(Station, always_accepted, SLE_FILE_U32 | SLE_VAR_U64, SLV_127, SLV_EXTEND_CARGOTYPES), SLE_CONDVAR(Station, always_accepted, SLE_UINT64, SLV_EXTEND_CARGOTYPES, SL_MAX_VERSION), }; diff --git a/src/saveload/town_sl.cpp b/src/saveload/town_sl.cpp index 908ff2dd7..581d26cd7 100644 --- a/src/saveload/town_sl.cpp +++ b/src/saveload/town_sl.cpp @@ -189,7 +189,7 @@ static const SaveLoad _town_desc[] = { SLE_CONDVAR(Town, larger_town, SLE_BOOL, SLV_56, SL_MAX_VERSION), SLE_CONDVAR(Town, layout, SLE_UINT8, SLV_113, SL_MAX_VERSION), - SLE_CONDLST(Town, psa_list, REF_STORAGE, SLV_161, SL_MAX_VERSION), + SLE_CONDREFLIST(Town, psa_list, REF_STORAGE, SLV_161, SL_MAX_VERSION), SLE_CONDNULL(4, SLV_166, SLV_EXTEND_CARGOTYPES), ///< cargo_produced, no longer in use SLE_CONDNULL(8, SLV_EXTEND_CARGOTYPES, SLV_REMOVE_TOWN_CARGO_CACHE), ///< cargo_produced, no longer in use diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index 7e9005779..260973050 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -629,7 +629,7 @@ SaveLoadTable GetVehicleDescription(VehicleType vt) SLE_VAR(Vehicle, cargo_cap, SLE_UINT16), SLE_CONDVAR(Vehicle, refit_cap, SLE_UINT16, SLV_182, SL_MAX_VERSION), SLEG_CONDVAR( _cargo_count, SLE_UINT16, SL_MIN_VERSION, SLV_68), - SLE_CONDLST(Vehicle, cargo.packets, REF_CARGO_PACKET, SLV_68, SL_MAX_VERSION), + SLE_CONDREFLIST(Vehicle, cargo.packets, REF_CARGO_PACKET, SLV_68, SL_MAX_VERSION), SLE_CONDARR(Vehicle, cargo.action_counts, SLE_UINT, VehicleCargoList::NUM_MOVE_TO_ACTION, SLV_181, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, cargo_age_counter, SLE_UINT16, SLV_162, SL_MAX_VERSION), |