diff options
author | glx <glx@openttd.org> | 2019-12-15 05:55:59 +0100 |
---|---|---|
committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-12-21 20:13:03 +0100 |
commit | ddabfed1cd3efa9ee229214207a60fc7cb3e0641 (patch) | |
tree | 824eddd3155d04363864731a43a6863cd7fbd2a3 /src/saveload | |
parent | 3a14cea068d130e11b5d9dde11d4451dd7dec453 (diff) | |
download | openttd-ddabfed1cd3efa9ee229214207a60fc7cb3e0641.tar.xz |
Codechange: Replace station related FOR_ALL with range-based for loops
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/afterload.cpp | 67 | ||||
-rw-r--r-- | src/saveload/cargopacket_sl.cpp | 6 | ||||
-rw-r--r-- | src/saveload/company_sl.cpp | 3 | ||||
-rw-r--r-- | src/saveload/station_sl.cpp | 18 | ||||
-rw-r--r-- | src/saveload/vehicle_sl.cpp | 3 |
5 files changed, 33 insertions, 64 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index c10904c8a..d79cd9410 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -266,8 +266,7 @@ static void InitializeWindowsAndCaches() i->psa->tile = i->location.tile; } } - Station *s; - FOR_ALL_STATIONS(s) { + for (Station *s : Station::Iterate()) { if (s->airport.psa != nullptr) { s->airport.psa->feature = GSF_AIRPORTS; s->airport.psa->tile = s->airport.tile; @@ -587,14 +586,13 @@ bool AfterLoadGame() * recompute the width and height. Doing this unconditionally for all old * savegames simplifies the code. */ if (IsSavegameVersionBefore(SLV_2)) { - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { st->train_station.w = st->train_station.h = 0; } for (TileIndex t = 0; t < map_size; t++) { if (!IsTileType(t, MP_STATION)) continue; if (_m[t].m5 > 7) continue; // is it a rail station tile? - st = Station::Get(_m[t].m2); + Station *st = Station::Get(_m[t].m2); assert(st->train_station.tile != 0); int dx = TileX(t) - TileX(st->train_station.tile); int dy = TileY(t) - TileY(st->train_station.tile); @@ -650,8 +648,7 @@ bool AfterLoadGame() if (c->president_name != nullptr) c->president_name_1 = SPECSTR_PRESIDENT_NAME; } - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { st->name = CopyFromOldName(st->string_id); /* generating new name would be too much work for little effect, use the station name fallback */ if (st->name != nullptr) st->string_id = STR_SV_STNAME_FALLBACK; @@ -669,8 +666,7 @@ bool AfterLoadGame() if (IsSavegameVersionBefore(SLV_106)) { /* no station is determined by 'tile == INVALID_TILE' now (instead of '0') */ - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { if (st->airport.tile == 0) st->airport.tile = INVALID_TILE; if (st->train_station.tile == 0) st->train_station.tile = INVALID_TILE; } @@ -784,8 +780,7 @@ bool AfterLoadGame() * here as AfterLoadVehicles can check it indirectly via the newgrf * code. */ if (IsSavegameVersionBefore(SLV_139)) { - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { if (st->airport.tile != INVALID_TILE && st->airport.type == 15) { st->airport.type = AT_OILRIG; } @@ -1398,8 +1393,7 @@ bool AfterLoadGame() } if (IsSavegameVersionBefore(SLV_26)) { - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { st->last_vehicle_type = VEH_INVALID; } } @@ -1420,8 +1414,6 @@ bool AfterLoadGame() /* Time starts at 0 instead of 1920. * Account for this in older games by adding an offset */ if (IsSavegameVersionBefore(SLV_31)) { - Station *st; - Waypoint *wp; Engine *e; Industry *i; Vehicle *v; @@ -1429,8 +1421,8 @@ bool AfterLoadGame() _date += DAYS_TILL_ORIGINAL_BASE_YEAR; _cur_year += ORIGINAL_BASE_YEAR; - FOR_ALL_STATIONS(st) st->build_date += DAYS_TILL_ORIGINAL_BASE_YEAR; - FOR_ALL_WAYPOINTS(wp) wp->build_date += DAYS_TILL_ORIGINAL_BASE_YEAR; + for (Station *st : Station::Iterate()) st->build_date += DAYS_TILL_ORIGINAL_BASE_YEAR; + for (Waypoint *wp : Waypoint::Iterate()) wp->build_date += DAYS_TILL_ORIGINAL_BASE_YEAR; FOR_ALL_ENGINES(e) e->intro_date += DAYS_TILL_ORIGINAL_BASE_YEAR; for (Company *c : Company::Iterate()) c->inaugurated_year += ORIGINAL_BASE_YEAR; FOR_ALL_INDUSTRIES(i) i->last_prod_year += ORIGINAL_BASE_YEAR; @@ -1565,8 +1557,7 @@ bool AfterLoadGame() /* Buoys do now store the owner of the previous water tile, which can never * be OWNER_NONE. So replace OWNER_NONE with OWNER_WATER. */ if (IsSavegameVersionBefore(SLV_46)) { - Waypoint *wp; - FOR_ALL_WAYPOINTS(wp) { + for (Waypoint *wp : Waypoint::Iterate()) { if ((wp->facilities & FACIL_DOCK) != 0 && IsTileOwner(wp->xy, OWNER_NONE) && TileHeight(wp->xy) == 0) SetTileOwner(wp->xy, OWNER_WATER); } } @@ -1624,8 +1615,7 @@ bool AfterLoadGame() } else if (IsSavegameVersionBefore(SLV_59)) { /* For some reason non-loading vehicles could be in the station's loading vehicle list */ - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { std::list<Vehicle *>::iterator iter; for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end();) { Vehicle *v = *iter; @@ -1704,8 +1694,7 @@ bool AfterLoadGame() } if (IsSavegameVersionBefore(SLV_74)) { - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { for (CargoID c = 0; c < NUM_CARGO; c++) { st->goods[c].last_speed = 0; if (st->goods[c].cargo.AvailableCount() != 0) SetBit(st->goods[c].status, GoodsEntry::GES_RATING); @@ -2037,8 +2026,7 @@ bool AfterLoadGame() /* Station can get named based on an industry type, but the current ones * are not, so mark them as if they are not named by an industry. */ - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { st->indtype = IT_INVALID; } } @@ -2174,8 +2162,7 @@ bool AfterLoadGame() /* There could be (deleted) stations with invalid owner, set owner to OWNER NONE. * The conversion affects oil rigs and buoys too, but it doesn't matter as * they have st->owner == OWNER_NONE already. */ - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { if (!Company::IsValidID(st->owner)) st->owner = OWNER_NONE; } } @@ -2213,8 +2200,7 @@ bool AfterLoadGame() * However, some 0.7 versions might have cargo payment. For those we just * add cargopayment for the vehicles that don't have it. */ - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { std::list<Vehicle *>::iterator iter; for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) { /* There are always as many CargoPayments as Vehicles. We need to make the @@ -2252,8 +2238,7 @@ bool AfterLoadGame() if (IsSavegameVersionBefore(SLV_124) && !IsSavegameVersionBefore(SLV_1)) { /* The train station tile area was added, but for really old (TTDPatch) it's already valid. */ - Waypoint *wp; - FOR_ALL_WAYPOINTS(wp) { + for (Waypoint *wp : Waypoint::Iterate()) { if (wp->facilities & FACIL_TRAIN) { wp->train_station.tile = wp->xy; wp->train_station.w = 1; @@ -2443,8 +2428,7 @@ bool AfterLoadGame() } if (IsSavegameVersionBefore(SLV_140)) { - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { if (st->airport.tile != INVALID_TILE) { st->airport.w = st->airport.GetSpec()->size_x; st->airport.h = st->airport.GetSpec()->size_y; @@ -2548,12 +2532,11 @@ bool AfterLoadGame() * renumber those. First set all affected waypoints to the * highest possible number to get them numbered in the * order they have in the pool. */ - Waypoint *wp; - FOR_ALL_WAYPOINTS(wp) { + for (Waypoint *wp : Waypoint::Iterate()) { if (wp->name != nullptr) wp->town_cn = UINT16_MAX; } - FOR_ALL_WAYPOINTS(wp) { + for (Waypoint* wp : Waypoint::Iterate()) { if (wp->name != nullptr) MakeDefaultName(wp); } } @@ -2806,8 +2789,7 @@ bool AfterLoadGame() } if (!IsSavegameVersionBefore(SLV_145)) { - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { if (!(st->facilities & FACIL_AIRPORT)) continue; assert(st->airport.psa != nullptr); @@ -3142,8 +3124,7 @@ bool AfterLoadGame() _settings_game.station.serve_neutral_industries = true; /* Link oil rigs to their industry and back. */ - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { if (IsTileType(st->xy, MP_STATION) && IsOilRig(st->xy)) { /* Industry tile is always adjacent during construction by TileDiffXY(0, 1) */ st->industry = Industry::GetByTile(st->xy + TileDiffXY(0, 1)); @@ -3178,8 +3159,7 @@ bool AfterLoadGame() } /* Scan for docking tiles */ - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { if (st->ship_station.tile != INVALID_TILE) UpdateStationDockingTiles(st); } } @@ -3189,8 +3169,7 @@ bool AfterLoadGame() /* Station acceptance is some kind of cache */ if (IsSavegameVersionBefore(SLV_127)) { - Station *st; - FOR_ALL_STATIONS(st) UpdateStationAcceptance(st, false); + for (Station *st : Station::Iterate()) UpdateStationAcceptance(st, false); } /* Road stops is 'only' updating some caches */ diff --git a/src/saveload/cargopacket_sl.cpp b/src/saveload/cargopacket_sl.cpp index d0797212d..90aa33cf9 100644 --- a/src/saveload/cargopacket_sl.cpp +++ b/src/saveload/cargopacket_sl.cpp @@ -42,8 +42,7 @@ * station where the goods came from is already removed, the source * information is lost. In that case we set it to the position of this * station */ - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { for (CargoID c = 0; c < NUM_CARGO; c++) { GoodsEntry *ge = &st->goods[c]; @@ -72,8 +71,7 @@ Vehicle *v; FOR_ALL_VEHICLES(v) v->cargo.InvalidateCache(); - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { for (CargoID c = 0; c < NUM_CARGO; c++) st->goods[c].cargo.InvalidateCache(); } } diff --git a/src/saveload/company_sl.cpp b/src/saveload/company_sl.cpp index e1dc5cdc2..5b9266c7b 100644 --- a/src/saveload/company_sl.cpp +++ b/src/saveload/company_sl.cpp @@ -97,8 +97,7 @@ void AfterLoadCompanyStats() for (Company *c : Company::Iterate()) MemSetT(&c->infrastructure, 0); /* Collect airport count. */ - Station *st; - FOR_ALL_STATIONS(st) { + for (const Station *st : Station::Iterate()) { if ((st->facilities & FACIL_AIRPORT) && Company::IsValidID(st->owner)) { Company::Get(st->owner)->infrastructure.airport++; } diff --git a/src/saveload/station_sl.cpp b/src/saveload/station_sl.cpp index ac38bb0cf..7b091e2f1 100644 --- a/src/saveload/station_sl.cpp +++ b/src/saveload/station_sl.cpp @@ -57,8 +57,7 @@ void MoveBuoysToWaypoints() } /* Now make the stations waypoints */ - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { if ((st->had_vehicle_of_type & HVOT_WAYPOINT) == 0) continue; StationID index = st->index; @@ -109,8 +108,7 @@ void MoveBuoysToWaypoints() void AfterLoadStations() { /* Update the speclists of all stations to point to the currently loaded custom stations. */ - BaseStation *st; - FOR_ALL_BASE_STATIONS(st) { + for (BaseStation *st : BaseStation::Iterate()) { for (uint i = 0; i < st->num_specs; i++) { if (st->speclist[i].grfid == 0) continue; @@ -376,8 +374,7 @@ static void Ptrs_STNS() if (!IsSavegameVersionBefore(SLV_123)) return; uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO; - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { if (!IsSavegameVersionBefore(SLV_68)) { for (CargoID i = 0; i < num_cargo; i++) { GoodsEntry *ge = &st->goods[i]; @@ -514,9 +511,8 @@ static void RealSave_STNN(BaseStation *bst) static void Save_STNN() { - BaseStation *st; /* Write the stations */ - FOR_ALL_BASE_STATIONS(st) { + for (BaseStation *st : BaseStation::Iterate()) { SlSetArrayIndex(st->index); SlAutolength((AutolengthProc*)RealSave_STNN, st); } @@ -588,8 +584,7 @@ static void Ptrs_STNN() if (IsSavegameVersionBefore(SLV_123)) return; uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO; - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { for (CargoID i = 0; i < num_cargo; i++) { GoodsEntry *ge = &st->goods[i]; if (IsSavegameVersionBefore(SLV_183)) { @@ -606,8 +601,7 @@ static void Ptrs_STNN() SlObject(st, _station_desc); } - Waypoint *wp; - FOR_ALL_WAYPOINTS(wp) { + for (Waypoint *wp : Waypoint::Iterate()) { SlObject(wp, _waypoint_desc); } } diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index a20c51a09..3529c84eb 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -165,8 +165,7 @@ void ConvertOldMultiheadToNew() void UpdateOldAircraft() { /* set airport_flags to 0 for all airports just to be sure */ - Station *st; - FOR_ALL_STATIONS(st) { + for (Station *st : Station::Iterate()) { st->airport.flags = 0; // reset airport } |