diff options
author | Henry Wilson <m3henry@googlemail.com> | 2019-03-03 17:30:09 +0000 |
---|---|---|
committer | PeterN <peter@fuzzle.org> | 2019-03-26 20:15:57 +0000 |
commit | c01a2e2a81d8e7bcd47d46292ed0b7d452081c31 (patch) | |
tree | b38441ec8469136a6a2252f8c856d22f14ee689e /src/saveload | |
parent | 6570f7989f5c1fc5a1276505a8e6efce7838efd9 (diff) | |
download | openttd-c01a2e2a81d8e7bcd47d46292ed0b7d452081c31.tar.xz |
Codechange: Removed SmallVector completely
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/afterload.cpp | 4 | ||||
-rw-r--r-- | src/saveload/animated_tile_sl.cpp | 2 | ||||
-rw-r--r-- | src/saveload/labelmaps_sl.cpp | 4 | ||||
-rw-r--r-- | src/saveload/linkgraph_sl.cpp | 2 | ||||
-rw-r--r-- | src/saveload/oldloader_sl.cpp | 2 | ||||
-rw-r--r-- | src/saveload/waypoint_sl.cpp | 2 |
6 files changed, 8 insertions, 8 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 3efed69e4..b4e3ce986 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -2195,7 +2195,7 @@ bool AfterLoadGame() /* Animated tiles would sometimes not be actually animated or * in case of old savegames duplicate. */ - extern SmallVector<TileIndex, 256> _animated_tiles; + extern std::vector<TileIndex> _animated_tiles; for (auto tile = _animated_tiles.begin(); tile < _animated_tiles.end(); /* Nothing */) { /* Remove if tile is not animated */ @@ -2939,7 +2939,7 @@ bool AfterLoadGame() * So, make articulated parts catch up. */ RoadVehicle *v; bool roadside = _settings_game.vehicle.road_side == 1; - SmallVector<uint, 16> skip_frames; + std::vector<uint> skip_frames; FOR_ALL_ROADVEHICLES(v) { if (!v->IsFrontEngine()) continue; skip_frames.clear(); diff --git a/src/saveload/animated_tile_sl.cpp b/src/saveload/animated_tile_sl.cpp index 4d4ed69a9..f82950c50 100644 --- a/src/saveload/animated_tile_sl.cpp +++ b/src/saveload/animated_tile_sl.cpp @@ -18,7 +18,7 @@ #include "../safeguards.h" -extern SmallVector<TileIndex, 256> _animated_tiles; +extern std::vector<TileIndex> _animated_tiles; /** * Save the ANIT chunk. diff --git a/src/saveload/labelmaps_sl.cpp b/src/saveload/labelmaps_sl.cpp index 3d930e768..dd71f1c3e 100644 --- a/src/saveload/labelmaps_sl.cpp +++ b/src/saveload/labelmaps_sl.cpp @@ -17,7 +17,7 @@ #include "../safeguards.h" -static SmallVector<RailTypeLabel, RAILTYPE_END> _railtype_list; +static std::vector<RailTypeLabel> _railtype_list; /** * Test if any saved rail type labels are different to the currently loaded @@ -42,7 +42,7 @@ static bool NeedRailTypeConversion() void AfterLoadLabelMaps() { if (NeedRailTypeConversion()) { - SmallVector<RailType, RAILTYPE_END> railtype_conversion_map; + std::vector<RailType> railtype_conversion_map; for (uint i = 0; i < _railtype_list.size(); i++) { RailType r = GetRailTypeByLabel(_railtype_list[i]); diff --git a/src/saveload/linkgraph_sl.cpp b/src/saveload/linkgraph_sl.cpp index 842ad6d42..90c056eba 100644 --- a/src/saveload/linkgraph_sl.cpp +++ b/src/saveload/linkgraph_sl.cpp @@ -51,7 +51,7 @@ const SaveLoad *GetLinkGraphDesc() */ const SaveLoad *GetLinkGraphJobDesc() { - static SmallVector<SaveLoad, 16> saveloads; + static std::vector<SaveLoad> saveloads; static const char *prefix = "linkgraph."; /* Build the SaveLoad array on first call and don't touch it later on */ diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index 7b445858e..a93006f1f 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -491,7 +491,7 @@ static inline uint RemapOrderIndex(uint x) return _savegame_type == SGT_TTO ? (x - 0x1AC4) / 2 : (x - 0x1C18) / 2; } -extern SmallVector<TileIndex, 256> _animated_tiles; +extern std::vector<TileIndex> _animated_tiles; extern char *_old_name_array; static uint32 _old_town_index; diff --git a/src/saveload/waypoint_sl.cpp b/src/saveload/waypoint_sl.cpp index d7701c8af..167086467 100644 --- a/src/saveload/waypoint_sl.cpp +++ b/src/saveload/waypoint_sl.cpp @@ -42,7 +42,7 @@ struct OldWaypoint { }; /** Temporary array with old waypoints. */ -static SmallVector<OldWaypoint, 16> _old_waypoints; +static std::vector<OldWaypoint> _old_waypoints; /** * Update the waypoint orders to get the new waypoint ID. |