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author | Patric Stout <truebrain@openttd.org> | 2021-01-01 14:41:14 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-01-01 14:41:14 +0100 |
commit | 8596b43b2bdcebe51a06dbb770701983277a80ea (patch) | |
tree | 27cd0983719be6d5f567f373dfc0a8160b0ec761 /src/saveload | |
parent | 7222bc5814ebe3430e6cef17f12fb3fcd5ad5eb6 (diff) | |
download | openttd-8596b43b2bdcebe51a06dbb770701983277a80ea.tar.xz |
Codechange: move some DEBUG-levels and remove some others in saveload routine (#8474)
When running with -dsl=2 it is very easy to miss important information
as there was a lot of noise in between too. This tunes the debug
levels a bit to be less noisy while keeping the important bits.
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/saveload.cpp | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 91f9c5a08..1b79ad926 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -305,17 +305,13 @@ static void SlNullPointers() * pointers from other pools. */ _sl_version = SAVEGAME_VERSION; - DEBUG(sl, 1, "Nulling pointers"); - FOR_ALL_CHUNK_HANDLERS(ch) { if (ch->ptrs_proc != nullptr) { - DEBUG(sl, 2, "Nulling pointers for %c%c%c%c", ch->id >> 24, ch->id >> 16, ch->id >> 8, ch->id); + DEBUG(sl, 3, "Nulling pointers for %c%c%c%c", ch->id >> 24, ch->id >> 16, ch->id >> 8, ch->id); ch->ptrs_proc(); } } - DEBUG(sl, 1, "All pointers nulled"); - assert(_sl.action == SLA_NULL); } @@ -1847,17 +1843,13 @@ static void SlFixPointers() { _sl.action = SLA_PTRS; - DEBUG(sl, 1, "Fixing pointers"); - FOR_ALL_CHUNK_HANDLERS(ch) { if (ch->ptrs_proc != nullptr) { - DEBUG(sl, 2, "Fixing pointers for %c%c%c%c", ch->id >> 24, ch->id >> 16, ch->id >> 8, ch->id); + DEBUG(sl, 3, "Fixing pointers for %c%c%c%c", ch->id >> 24, ch->id >> 16, ch->id >> 8, ch->id); ch->ptrs_proc(); } } - DEBUG(sl, 1, "All pointers fixed"); - assert(_sl.action == SLA_PTRS); } |