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authorPatric Stout <truebrain@openttd.org>2021-06-08 15:42:27 +0200
committerPatric Stout <github@truebrain.nl>2021-06-14 21:58:05 +0200
commit0bb1d2fa8eaeb72213909100331c5c28e6decc9f (patch)
tree8e014464b33b2e6b0afb08a16429b0e7c0f34ca2 /src/saveload
parent4e4720f2178c9e0faf7233e55bec71e6ae19f9ad (diff)
downloadopenttd-0bb1d2fa8eaeb72213909100331c5c28e6decc9f.tar.xz
Codechange: use SLE_STRUCT(LIST) for Town chunks
Diffstat (limited to 'src/saveload')
-rw-r--r--src/saveload/town_sl.cpp131
1 files changed, 73 insertions, 58 deletions
diff --git a/src/saveload/town_sl.cpp b/src/saveload/town_sl.cpp
index 581d26cd7..4151e3c75 100644
--- a/src/saveload/town_sl.cpp
+++ b/src/saveload/town_sl.cpp
@@ -113,7 +113,75 @@ void UpdateHousesAndTowns()
RebuildTownCaches();
}
-/** Save and load of towns. */
+class SlTownSupplied : public DefaultSaveLoadHandler<SlTownSupplied, Town> {
+public:
+ inline static const SaveLoad description[] = {
+ SLE_CONDVAR(TransportedCargoStat<uint32>, old_max, SLE_UINT32, SLV_165, SL_MAX_VERSION),
+ SLE_CONDVAR(TransportedCargoStat<uint32>, new_max, SLE_UINT32, SLV_165, SL_MAX_VERSION),
+ SLE_CONDVAR(TransportedCargoStat<uint32>, old_act, SLE_UINT32, SLV_165, SL_MAX_VERSION),
+ SLE_CONDVAR(TransportedCargoStat<uint32>, new_act, SLE_UINT32, SLV_165, SL_MAX_VERSION),
+ };
+
+ void Save(Town *t) const override
+ {
+ for (CargoID i = 0; i < NUM_CARGO; i++) {
+ SlObject(&t->supplied[i], this->GetDescription());
+ }
+ }
+
+ void Load(Town *t) const override
+ {
+ uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
+ for (CargoID i = 0; i < num_cargo; i++) {
+ SlObject(&t->supplied[i], this->GetDescription());
+ }
+ }
+};
+
+class SlTownReceived : public DefaultSaveLoadHandler<SlTownReceived, Town> {
+public:
+ inline static const SaveLoad description[] = {
+ SLE_CONDVAR(TransportedCargoStat<uint16>, old_max, SLE_UINT16, SLV_165, SL_MAX_VERSION),
+ SLE_CONDVAR(TransportedCargoStat<uint16>, new_max, SLE_UINT16, SLV_165, SL_MAX_VERSION),
+ SLE_CONDVAR(TransportedCargoStat<uint16>, old_act, SLE_UINT16, SLV_165, SL_MAX_VERSION),
+ SLE_CONDVAR(TransportedCargoStat<uint16>, new_act, SLE_UINT16, SLV_165, SL_MAX_VERSION),
+ };
+
+ void Save(Town *t) const override
+ {
+ for (int i = TE_BEGIN; i < TE_END; i++) {
+ SlObject(&t->received[i], this->GetDescription());
+ }
+ }
+
+ void Load(Town *t) const override
+ {
+ for (int i = TE_BEGIN; i < TE_END; i++) {
+ SlObject(&t->received[i], this->GetDescription());
+ }
+ }
+};
+
+class SlTownAcceptanceMatrix : public DefaultSaveLoadHandler<SlTownAcceptanceMatrix, Town> {
+public:
+ inline static const SaveLoad description[] = {
+ SLE_VAR(AcceptanceMatrix, area.tile, SLE_UINT32),
+ SLE_VAR(AcceptanceMatrix, area.w, SLE_UINT16),
+ SLE_VAR(AcceptanceMatrix, area.h, SLE_UINT16),
+ };
+
+ void Load(Town *t) const override
+ {
+ /* Discard now unused acceptance matrix. */
+ AcceptanceMatrix dummy;
+ SlObject(&dummy, this->GetDescription());
+ if (dummy.area.w != 0) {
+ uint arr_len = dummy.area.w / AcceptanceMatrix::GRID * dummy.area.h / AcceptanceMatrix::GRID;
+ SlSkipBytes(4 * arr_len);
+ }
+ }
+};
+
static const SaveLoad _town_desc[] = {
SLE_CONDVAR(Town, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Town, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION),
@@ -194,20 +262,10 @@ static const SaveLoad _town_desc[] = {
SLE_CONDNULL(4, SLV_166, SLV_EXTEND_CARGOTYPES), ///< cargo_produced, no longer in use
SLE_CONDNULL(8, SLV_EXTEND_CARGOTYPES, SLV_REMOVE_TOWN_CARGO_CACHE), ///< cargo_produced, no longer in use
SLE_CONDNULL(30, SLV_2, SLV_REMOVE_TOWN_CARGO_CACHE), ///< old reserved space
-};
-static const SaveLoad _town_supplied_desc[] = {
- SLE_CONDVAR(TransportedCargoStat<uint32>, old_max, SLE_UINT32, SLV_165, SL_MAX_VERSION),
- SLE_CONDVAR(TransportedCargoStat<uint32>, new_max, SLE_UINT32, SLV_165, SL_MAX_VERSION),
- SLE_CONDVAR(TransportedCargoStat<uint32>, old_act, SLE_UINT32, SLV_165, SL_MAX_VERSION),
- SLE_CONDVAR(TransportedCargoStat<uint32>, new_act, SLE_UINT32, SLV_165, SL_MAX_VERSION),
-};
-
-static const SaveLoad _town_received_desc[] = {
- SLE_CONDVAR(TransportedCargoStat<uint16>, old_max, SLE_UINT16, SLV_165, SL_MAX_VERSION),
- SLE_CONDVAR(TransportedCargoStat<uint16>, new_max, SLE_UINT16, SLV_165, SL_MAX_VERSION),
- SLE_CONDVAR(TransportedCargoStat<uint16>, old_act, SLE_UINT16, SLV_165, SL_MAX_VERSION),
- SLE_CONDVAR(TransportedCargoStat<uint16>, new_act, SLE_UINT16, SLV_165, SL_MAX_VERSION),
+ SLEG_CONDSTRUCTLIST(SlTownSupplied, SLV_165, SL_MAX_VERSION),
+ SLEG_CONDSTRUCTLIST(SlTownReceived, SLV_165, SL_MAX_VERSION),
+ SLEG_CONDSTRUCTLIST(SlTownAcceptanceMatrix, SLV_166, SLV_REMOVE_TOWN_CARGO_CACHE),
};
static void Save_HIDS()
@@ -220,74 +278,31 @@ static void Load_HIDS()
Load_NewGRFMapping(_house_mngr);
}
-SaveLoadTable GetTileMatrixDesc()
-{
- /* Here due to private member vars. */
- static const SaveLoad _tilematrix_desc[] = {
- SLE_VAR(AcceptanceMatrix, area.tile, SLE_UINT32),
- SLE_VAR(AcceptanceMatrix, area.w, SLE_UINT16),
- SLE_VAR(AcceptanceMatrix, area.h, SLE_UINT16),
- };
-
- return _tilematrix_desc;
-}
-
-static void RealSave_Town(Town *t)
-{
- SlObject(t, _town_desc);
-
- for (CargoID i = 0; i < NUM_CARGO; i++) {
- SlObject(&t->supplied[i], _town_supplied_desc);
- }
- for (int i = TE_BEGIN; i < NUM_TE; i++) {
- SlObject(&t->received[i], _town_received_desc);
- }
-}
-
static void Save_TOWN()
{
for (Town *t : Town::Iterate()) {
SlSetArrayIndex(t->index);
- SlAutolength((AutolengthProc*)RealSave_Town, t);
+ SlObject(t, _town_desc);
}
}
static void Load_TOWN()
{
int index;
- uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
while ((index = SlIterateArray()) != -1) {
Town *t = new (index) Town();
SlObject(t, _town_desc);
- for (CargoID i = 0; i < num_cargo; i++) {
- SlObject(&t->supplied[i], _town_supplied_desc);
- }
- for (int i = TE_BEGIN; i < TE_END; i++) {
- SlObject(&t->received[i], _town_received_desc);
- }
-
if (t->townnamegrfid == 0 && !IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST + 1) && GetStringTab(t->townnametype) != TEXT_TAB_OLD_CUSTOM) {
SlErrorCorrupt("Invalid town name generator");
}
-
- if (!IsSavegameVersionBefore(SLV_166) && IsSavegameVersionBefore(SLV_REMOVE_TOWN_CARGO_CACHE)) {
- /* Discard now unused acceptance matrix. */
- AcceptanceMatrix dummy;
- SlObject(&dummy, GetTileMatrixDesc());
- if (dummy.area.w != 0) {
- uint arr_len = dummy.area.w / AcceptanceMatrix::GRID * dummy.area.h / AcceptanceMatrix::GRID;
- SlSkipBytes(4 * arr_len);
- }
- }
}
}
/** Fix pointers when loading town data. */
static void Ptrs_TOWN()
{
- /* Don't run when savegame version lower than 161. */
if (IsSavegameVersionBefore(SLV_161)) return;
for (Town *t : Town::Iterate()) {