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authorsmatz <smatz@openttd.org>2009-06-25 15:42:03 +0000
committersmatz <smatz@openttd.org>2009-06-25 15:42:03 +0000
commitfa1ad0fd3c4bb20af746d5ee7588afcb0e5f8375 (patch)
tree30ddcbb431fa267add60ae492912185023e803a3 /src/saveload
parent8bc244d14e14b898bfaff8bb3ba23704a1168669 (diff)
downloadopenttd-fa1ad0fd3c4bb20af746d5ee7588afcb0e5f8375.tar.xz
(svn r16654) -Codechange: cache industries in station's coverage area instead of searching them everytime payment is made
Diffstat (limited to 'src/saveload')
-rw-r--r--src/saveload/afterload.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 8ddc8b5ee..2b1bd15e6 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -226,6 +226,8 @@ static bool InitializeWindowsAndCaches()
SetCachedEngineCounts();
+ Station::RecomputeIndustriesNearForAll();
+
/* Towns have a noise controlled number of airports system
* So each airport's noise value must be added to the town->noise_reached value
* Reset each town's noise_reached value to '0' before. */