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author | Matt Kimber <mattkimber@users.noreply.github.com> | 2021-01-17 18:57:16 +0000 |
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committer | GitHub <noreply@github.com> | 2021-01-17 19:57:16 +0100 |
commit | 40d5fe1631ca59080ec7001b621526cbc9a26504 (patch) | |
tree | 8801fc37d2a28bd2d86e7308056c5dabdf760227 /src/saveload | |
parent | 120c6fda61b631cfa68e6b13b53cdb5f29f5e9b6 (diff) | |
download | openttd-40d5fe1631ca59080ec7001b621526cbc9a26504.tar.xz |
Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540)
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/vehicle_sl.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index 6715eb97d..94bc37fb8 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -470,6 +470,7 @@ void AfterLoadVehicles(bool part_of_load) v->UpdateDeltaXY(); v->coord.left = INVALID_COORD; + v->sprite_cache.old_coord.left = INVALID_COORD; v->UpdatePosition(); v->UpdateViewport(false); } |