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author | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-04-15 19:49:30 +0200 |
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committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-05-11 15:34:33 +0200 |
commit | 140a96b3a0fa652b66c701ac941cebc17ff24622 (patch) | |
tree | ec64deb3e7ef5032dc18991cf5bb0d4eede52fb5 /src/saveload | |
parent | c9fe6e7b8fde3a23f6aab3b55fd8cca639d49696 (diff) | |
download | openttd-140a96b3a0fa652b66c701ac941cebc17ff24622.tar.xz |
Change: Limit memory allocations for each Squirrel instance
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/saveload.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h index 7ac602a54..fd8b3695f 100644 --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -300,6 +300,8 @@ enum SaveLoadVersion : uint16 { SLV_TREES_WATER_CLASS, ///< 213 PR#7405 WaterClass update for tree tiles. SLV_ROAD_TYPES, ///< 214 PR#6811 NewGRF road types. + SLV_SCRIPT_MEMLIMIT, ///< 215 PR#7516 Limit on AI/GS memory consumption. + SL_MAX_VERSION, ///< Highest possible saveload version }; |