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authorrubidium <rubidium@openttd.org>2009-07-22 08:59:57 +0000
committerrubidium <rubidium@openttd.org>2009-07-22 08:59:57 +0000
commit68ead6b84f56ad3c93d05ad3e09b7fbb8173cf26 (patch)
treeee33bd19b96a138530a84e86e7ffd60c0700f9d9 /src/saveload/waypoint_sl.cpp
parent2646a99d29535a44c5998f080131cbca2e85bdcf (diff)
downloadopenttd-68ead6b84f56ad3c93d05ad3e09b7fbb8173cf26.tar.xz
(svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
Diffstat (limited to 'src/saveload/waypoint_sl.cpp')
-rw-r--r--src/saveload/waypoint_sl.cpp205
1 files changed, 136 insertions, 69 deletions
diff --git a/src/saveload/waypoint_sl.cpp b/src/saveload/waypoint_sl.cpp
index 780271068..94e88996f 100644
--- a/src/saveload/waypoint_sl.cpp
+++ b/src/saveload/waypoint_sl.cpp
@@ -5,120 +5,187 @@
#include "../stdafx.h"
#include "../waypoint.h"
#include "../newgrf_station.h"
+#include "../vehicle_base.h"
#include "../town.h"
+#include "../station_map.h"
#include "table/strings.h"
#include "saveload.h"
#include "saveload_internal.h"
+/** Helper structure to convert from the old waypoint system. */
+struct OldWaypoint {
+ size_t index;
+ TileIndex xy;
+ TownID town_index;
+ Town *town;
+ uint16 town_cn;
+ StringID string_id;
+ char *name;
+ uint8 delete_ctr;
+ Date build_date;
+ uint8 localidx;
+ uint32 grfid;
+ const StationSpec *spec;
+ OwnerByte owner;
+
+ size_t new_index;
+};
+
+/** Temporary array with old waypoints. */
+static SmallVector<OldWaypoint, 16> _old_waypoints;
+
/**
- * Update waypoint graphics id against saved GRFID/localidx.
- * This is to ensure the chosen graphics are correct if GRF files are changed.
+ * Update the waypoint orders to get the new waypoint ID.
+ * @param o the order 'list' to check.
*/
-void AfterLoadWaypoints()
+static void UpdateWaypointOrder(Order *o)
{
- Waypoint *wp;
+ if (!o->IsType(OT_GOTO_WAYPOINT)) return;
- FOR_ALL_WAYPOINTS(wp) {
- if (wp->num_specs == 0) continue;
+ for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
+ if (wp->index != o->GetDestination()) continue;
- for (uint i = 0; i < GetNumCustomStations(STAT_CLASS_WAYP); i++) {
- const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, i);
- if (statspec != NULL && statspec->grffile->grfid == wp->speclist[1].grfid && statspec->localidx == wp->speclist[1].localidx) {
- wp->speclist[1].spec = statspec;
- break;
+ o->SetDestination(wp->new_index);
+ return;
+ }
+}
+
+/**
+ * Perform all steps to upgrade from the old waypoints to the new version
+ * that uses station. This includes some old saveload mechanics.
+ */
+void MoveWaypointsToBaseStations()
+{
+ /* In version 17, ground type is moved from m2 to m4 for depots and
+ * waypoints to make way for storing the index in m2. The custom graphics
+ * id which was stored in m4 is now saved as a grf/id reference in the
+ * waypoint struct. */
+ if (CheckSavegameVersion(17)) {
+ for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
+ if (wp->delete_ctr == 0 && HasBit(_m[wp->xy].m3, 4)) {
+ wp->spec = GetCustomStationSpec(STAT_CLASS_WAYP, _m[wp->xy].m4 + 1);
+ }
+ }
+ } else {
+ /* As of version 17, we recalculate the custom graphic ID of waypoints
+ * from the GRF ID / station index. */
+ for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
+ for (uint i = 0; i < GetNumCustomStations(STAT_CLASS_WAYP); i++) {
+ const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, i);
+ if (statspec != NULL && statspec->grffile->grfid == wp->grfid && statspec->localidx == wp->localidx) {
+ wp->spec = statspec;
+ break;
+ }
}
}
}
-}
-static uint16 _waypoint_town_index;
-static StringID _waypoint_string_id;
-static StationSpecList _waypoint_spec;
-
-static const SaveLoad _waypoint_desc[] = {
- SLE_CONDVAR(Waypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Waypoint, xy, SLE_UINT32, 6, SL_MAX_VERSION),
- SLEG_CONDVAR(_waypoint_town_index, SLE_UINT16, 12, 121),
- SLE_CONDREF(Waypoint, town, REF_TOWN, 122, SL_MAX_VERSION),
- SLE_CONDVAR(Waypoint, town_cn, SLE_FILE_U8 | SLE_VAR_U16, 12, 88),
- SLE_CONDVAR(Waypoint, town_cn, SLE_UINT16, 89, SL_MAX_VERSION),
- SLEG_CONDVAR(_waypoint_string_id, SLE_STRINGID, 0, 83),
- SLE_CONDSTR(Waypoint, name, SLE_STR, 0, 84, SL_MAX_VERSION),
- SLE_VAR(Waypoint, delete_ctr, SLE_UINT8),
-
- SLE_CONDVAR(Waypoint, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30),
- SLE_CONDVAR(Waypoint, build_date, SLE_INT32, 31, SL_MAX_VERSION),
- SLEG_CONDVAR(_waypoint_spec.localidx, SLE_UINT8, 3, SL_MAX_VERSION),
- SLEG_CONDVAR(_waypoint_spec.grfid, SLE_UINT32, 17, SL_MAX_VERSION),
- SLE_CONDVAR(Waypoint, owner, SLE_UINT8, 101, SL_MAX_VERSION),
+ /* All saveload conversions have been done. Create the new waypoints! */
+ for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
+ Waypoint *new_wp = new Waypoint(wp->xy);
+ new_wp->town = wp->town;
+ new_wp->town_cn = wp->town_cn;
+ new_wp->name = wp->name;
+ new_wp->delete_ctr = 0; // Just reset delete counter for once.
+ new_wp->build_date = wp->build_date;
+ new_wp->owner = wp->owner;
- SLE_END()
-};
+ new_wp->string_id = STR_SV_STNAME_WAYPOINT;
-static void Save_WAYP()
-{
- Waypoint *wp;
+ TileIndex t = wp->xy;
+ if (IsTileType(t, MP_RAILWAY) && GetRailTileType(t) == 2 /* RAIL_TILE_WAYPOINT */ && _m[t].m2 == wp->index) {
+ /* The tile might've been reserved! */
+ bool reserved = !CheckSavegameVersion(100) && HasBit(_m[t].m5, 4);
+
+ /* The tile really has our waypoint, so reassign the map array */
+ MakeRailWaypoint(t, GetTileOwner(t), new_wp->index, (Axis)GB(_m[t].m5, 0, 1), 0, GetRailType(t));
+ new_wp->facilities |= FACIL_TRAIN;
+ new_wp->owner = GetTileOwner(t);
- FOR_ALL_WAYPOINTS(wp) {
- if (wp->num_specs == 0) {
- _waypoint_spec.grfid = 0;
- } else {
- _waypoint_spec = wp->speclist[1];
+ SetRailwayStationReservation(t, reserved);
+
+ if (wp->spec != NULL) {
+ SetCustomStationSpecIndex(t, AllocateSpecToStation(wp->spec, new_wp, true));
+ }
}
- SlSetArrayIndex(wp->index);
- SlObject(wp, _waypoint_desc);
+ wp->new_index = new_wp->index;
}
+
+ /* Update the orders of vehicles */
+ OrderList *ol;
+ FOR_ALL_ORDER_LISTS(ol) {
+ if (ol->GetFirstSharedVehicle()->type != VEH_TRAIN) continue;
+
+ for (Order *o = ol->GetFirstOrder(); o != NULL; o = o->next) UpdateWaypointOrder(o);
+ }
+
+ Vehicle *v;
+ FOR_ALL_VEHICLES(v) {
+ if (v->type != VEH_TRAIN) continue;
+
+ UpdateWaypointOrder(&v->current_order);
+ }
+
+ _old_waypoints.Reset();
}
+static const SaveLoad _old_waypoint_desc[] = {
+ SLE_CONDVAR(OldWaypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(OldWaypoint, xy, SLE_UINT32, 6, SL_MAX_VERSION),
+ SLE_CONDVAR(OldWaypoint, town_index, SLE_UINT16, 12, 121),
+ SLE_CONDREF(OldWaypoint, town, REF_TOWN, 122, SL_MAX_VERSION),
+ SLE_CONDVAR(OldWaypoint, town_cn, SLE_FILE_U8 | SLE_VAR_U16, 12, 88),
+ SLE_CONDVAR(OldWaypoint, town_cn, SLE_UINT16, 89, SL_MAX_VERSION),
+ SLE_CONDVAR(OldWaypoint, string_id, SLE_STRINGID, 0, 83),
+ SLE_CONDSTR(OldWaypoint, name, SLE_STR, 0, 84, SL_MAX_VERSION),
+ SLE_VAR(OldWaypoint, delete_ctr, SLE_UINT8),
+
+ SLE_CONDVAR(OldWaypoint, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30),
+ SLE_CONDVAR(OldWaypoint, build_date, SLE_INT32, 31, SL_MAX_VERSION),
+ SLE_CONDVAR(OldWaypoint, localidx, SLE_UINT8, 3, SL_MAX_VERSION),
+ SLE_CONDVAR(OldWaypoint, grfid, SLE_UINT32, 17, SL_MAX_VERSION),
+ SLE_CONDVAR(OldWaypoint, owner, SLE_UINT8, 101, SL_MAX_VERSION),
+
+ SLE_END()
+};
+
static void Load_WAYP()
{
+ /* Precaution for when loading failed and it didn't get cleared */
+ _old_waypoints.Clear();
+
int index;
while ((index = SlIterateArray()) != -1) {
- _waypoint_string_id = 0;
- _waypoint_town_index = 0;
- _waypoint_spec.grfid = 0;
-
- Waypoint *wp = new (index) Waypoint();
- SlObject(wp, _waypoint_desc);
+ OldWaypoint *wp = _old_waypoints.Append();
+ memset(wp, 0, sizeof(*wp));
- wp->facilities |= FACIL_TRAIN;
-
- if (_waypoint_spec.grfid != 0) {
- wp->num_specs = 2;
- wp->speclist = CallocT<StationSpecList>(2);
- wp->speclist[1] = _waypoint_spec;
- }
-
- if (CheckSavegameVersion(84)) wp->name = (char *)(size_t)_waypoint_string_id;
- if (CheckSavegameVersion(122)) wp->town = (Town *)(size_t)_waypoint_town_index;
+ wp->index = index;
+ SlObject(wp, _old_waypoint_desc);
}
}
static void Ptrs_WAYP()
{
- Waypoint *wp;
-
- FOR_ALL_WAYPOINTS(wp) {
- SlObject(wp, _waypoint_desc);
+ for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
+ SlObject(wp, _old_waypoint_desc);
- StringID sid = (StringID)(size_t)wp->name;
if (CheckSavegameVersion(12)) {
- wp->town_cn = (sid & 0xC000) == 0xC000 ? (sid >> 8) & 0x3F : 0;
+ wp->town_cn = (wp->string_id & 0xC000) == 0xC000 ? (wp->string_id >> 8) & 0x3F : 0;
wp->town = ClosestTownFromTile(wp->xy, UINT_MAX);
} else if (CheckSavegameVersion(122)) {
/* Only for versions 12 .. 122 */
- wp->town = Town::Get((size_t)wp->town);
+ wp->town = Town::Get(wp->town_index);
}
if (CheckSavegameVersion(84)) {
- wp->name = CopyFromOldName(sid);
+ wp->name = CopyFromOldName(wp->string_id);
}
}
}
extern const ChunkHandler _waypoint_chunk_handlers[] = {
- { 'CHKP', Save_WAYP, Load_WAYP, Ptrs_WAYP, CH_ARRAY | CH_LAST},
+ { 'CHKP', NULL, Load_WAYP, Ptrs_WAYP, CH_ARRAY | CH_LAST},
};