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author | Michael Lutz <michi@icosahedron.de> | 2020-05-17 23:31:56 +0200 |
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committer | Michael Lutz <michi@icosahedron.de> | 2020-05-21 20:02:34 +0200 |
commit | 9b6f5e3bb850b6cff02cc761767fcdf49c681645 (patch) | |
tree | 1989b13b0ac5f06f78df1064124486e626f8811f /src/saveload/saveload.h | |
parent | 9c2e47d03cbc4c7af416a34b09e0c8d0de7c3474 (diff) | |
download | openttd-9b6f5e3bb850b6cff02cc761767fcdf49c681645.tar.xz |
Codechange: Store GS lang texts in std::strings.
Diffstat (limited to 'src/saveload/saveload.h')
-rw-r--r-- | src/saveload/saveload.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h index 5065e568b..01a074bd8 100644 --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -485,6 +485,7 @@ enum SaveLoadTypes { SL_STR = 3, ///< Save/load a string. SL_LST = 4, ///< Save/load a list. SL_DEQUE = 5, ///< Save/load a deque. + SL_STDSTR = 6, ///< Save/load a \c std::string. /* non-normal save-load types */ SL_WRITEBYTE = 8, SL_VEH_INCLUDE = 9, @@ -568,6 +569,16 @@ typedef SaveLoad SaveLoadGlobVarList; #define SLE_CONDSTR(base, variable, type, length, from, to) SLE_GENERAL(SL_STR, base, variable, type, length, from, to) /** + * Storage of a \c std::string in some savegame versions. + * @param base Name of the class or struct containing the string. + * @param variable Name of the variable in the class or struct referenced by \a base. + * @param type Storage of the data in memory and in the savegame. + * @param from First savegame version that has the string. + * @param to Last savegame version that has the string. + */ +#define SLE_CONDSSTR(base, variable, type, from, to) SLE_GENERAL(SL_STDSTR, base, variable, type, 0, from, to) + +/** * Storage of a list in some savegame versions. * @param base Name of the class or struct containing the list. * @param variable Name of the variable in the class or struct referenced by \a base. @@ -622,6 +633,14 @@ typedef SaveLoad SaveLoadGlobVarList; #define SLE_STR(base, variable, type, length) SLE_CONDSTR(base, variable, type, length, SL_MIN_VERSION, SL_MAX_VERSION) /** + * Storage of a \c std::string in every savegame version. + * @param base Name of the class or struct containing the string. + * @param variable Name of the variable in the class or struct referenced by \a base. + * @param type Storage of the data in memory and in the savegame. + */ +#define SLE_SSTR(base, variable, type) SLE_CONDSSTR(base, variable, type, SL_MIN_VERSION, SL_MAX_VERSION) + +/** * Storage of a list in every savegame version. * @param base Name of the class or struct containing the list. * @param variable Name of the variable in the class or struct referenced by \a base. @@ -702,6 +721,15 @@ typedef SaveLoad SaveLoadGlobVarList; #define SLEG_CONDSTR(variable, type, length, from, to) SLEG_GENERAL(SL_STR, variable, type, length, from, to) /** + * Storage of a global \c std::string in some savegame versions. + * @param variable Name of the global variable. + * @param type Storage of the data in memory and in the savegame. + * @param from First savegame version that has the string. + * @param to Last savegame version that has the string. + */ +#define SLEG_CONDSSTR(variable, type, from, to) SLEG_GENERAL(SL_STDSTR, variable, type, 0, from, to) + +/** * Storage of a global list in some savegame versions. * @param variable Name of the global variable. * @param type Storage of the data in memory and in the savegame. @@ -739,6 +767,13 @@ typedef SaveLoad SaveLoadGlobVarList; #define SLEG_STR(variable, type) SLEG_CONDSTR(variable, type, sizeof(variable), SL_MIN_VERSION, SL_MAX_VERSION) /** + * Storage of a global \c std::string in every savegame version. + * @param variable Name of the global variable. + * @param type Storage of the data in memory and in the savegame. + */ +#define SLEG_SSTR(variable, type) SLEG_CONDSSTR(variable, type, SL_MIN_VERSION, SL_MAX_VERSION) + +/** * Storage of a global list in every savegame version. * @param variable Name of the global variable. * @param type Storage of the data in memory and in the savegame. |