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author | frosch <frosch@openttd.org> | 2009-09-06 18:53:57 +0000 |
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committer | frosch <frosch@openttd.org> | 2009-09-06 18:53:57 +0000 |
commit | 438a429549486f08919748cee0f5346ccacf760b (patch) | |
tree | 3858342b95e237dcb97d35476646e0d0f9d23aeb /src/saveload/saveload.cpp | |
parent | 2ce1a608a8ff5eb4cd6582adac990b2004ce1103 (diff) | |
download | openttd-438a429549486f08919748cee0f5346ccacf760b.tar.xz |
(svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
Diffstat (limited to 'src/saveload/saveload.cpp')
-rw-r--r-- | src/saveload/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 65a1d2e8e..0fd7a2561 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -48,7 +48,7 @@ #include "saveload_internal.h" -extern const uint16 SAVEGAME_VERSION = 125; +extern const uint16 SAVEGAME_VERSION = 126; SavegameType _savegame_type; ///< type of savegame we are loading |