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authorMichael Lutz <michi@icosahedron.de>2019-04-14 16:28:08 +0200
committerCharles Pigott <charlespigott@googlemail.com>2019-04-15 22:52:50 +0100
commit4e85ccf3c049cb508873bb8320f770c328e76513 (patch)
tree9e1e144e2f77f5c31a3bd32f19158e8db4e0b2b2 /src/saveload/map_sl.cpp
parent79343762a4ec02cc78efcec4b38b8ffda4910772 (diff)
downloadopenttd-4e85ccf3c049cb508873bb8320f770c328e76513.tar.xz
Codechange: Replace SmallStackSafeStackAlloc with std::array.
The only port that ever used it to make heap allocations instead of stack ones was the NDS port, which got thrown out some time ago.
Diffstat (limited to 'src/saveload/map_sl.cpp')
-rw-r--r--src/saveload/map_sl.cpp83
1 files changed, 42 insertions, 41 deletions
diff --git a/src/saveload/map_sl.cpp b/src/saveload/map_sl.cpp
index 17a793a09..a857d5b15 100644
--- a/src/saveload/map_sl.cpp
+++ b/src/saveload/map_sl.cpp
@@ -13,6 +13,7 @@
#include "../map_func.h"
#include "../core/bitmath_func.hpp"
#include "../fios.h"
+#include <array>
#include "saveload.h"
@@ -51,80 +52,80 @@ static const uint MAP_SL_BUF_SIZE = 4096;
static void Load_MAPT()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].type = buf[j];
}
}
static void Save_MAPT()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].type;
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAPH()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].height = buf[j];
}
}
static void Save_MAPH()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].height;
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP1()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m1 = buf[j];
}
}
static void Save_MAP1()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m1;
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP2()
{
- SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
+ std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
- SlArray(buf, MAP_SL_BUF_SIZE,
+ SlArray(buf.data(), MAP_SL_BUF_SIZE,
/* In those versions the m2 was 8 bits */
IsSavegameVersionBefore(SLV_5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
);
@@ -134,94 +135,94 @@ static void Load_MAP2()
static void Save_MAP2()
{
- SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
+ std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size * sizeof(uint16));
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m2;
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
}
}
static void Load_MAP3()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m3 = buf[j];
}
}
static void Save_MAP3()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m3;
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP4()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m4 = buf[j];
}
}
static void Save_MAP4()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m4;
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP5()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m5 = buf[j];
}
}
static void Save_MAP5()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m5;
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP6()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
if (IsSavegameVersionBefore(SLV_42)) {
for (TileIndex i = 0; i != size;) {
/* 1024, otherwise we overflow on 64x64 maps! */
- SlArray(buf, 1024, SLE_UINT8);
+ SlArray(buf.data(), 1024, SLE_UINT8);
for (uint j = 0; j != 1024; j++) {
_me[i++].m6 = GB(buf[j], 0, 2);
_me[i++].m6 = GB(buf[j], 2, 2);
@@ -231,7 +232,7 @@ static void Load_MAP6()
}
} else {
for (TileIndex i = 0; i != size;) {
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m6 = buf[j];
}
}
@@ -239,59 +240,59 @@ static void Load_MAP6()
static void Save_MAP6()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m6;
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP7()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m7 = buf[j];
}
}
static void Save_MAP7()
{
- SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m7;
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP8()
{
- SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
+ std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m8 = buf[j];
}
}
static void Save_MAP8()
{
- SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
+ std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size * sizeof(uint16));
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m8;
- SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16);
+ SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
}
}