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author | gooball <67861995+UnsuspiciousGooball@users.noreply.github.com> | 2020-12-28 22:54:28 +0100 |
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committer | GitHub <noreply@github.com> | 2020-12-28 22:54:28 +0100 |
commit | 0125892f041026d049dd9ce7e6d1a63ed5fd67eb (patch) | |
tree | 8d494094fc78b2a75acae550272ac1f3f36d2c69 /src/saveload/engine_sl.cpp | |
parent | b30c3f64981bdd0593ec9e028561fa06c9b611b5 (diff) | |
download | openttd-0125892f041026d049dd9ce7e6d1a63ed5fd67eb.tar.xz |
Fix #8297: Infrastructure counters for road tunnels, bridges, depots … (#8454)
The previous fix 887e9481ff0e70df6bf93ce15a3899a03f124c50 only worked for roads and failed to consider a multiplier used for the infrastructure totals for tunnels/bridges.
Also, depots and bus/truck stops are counted as 2 road pieces on creation but were only counted as 1 road piece on conversion because the function DiagDirToRoadBits() was used, which only ever returns single-piece road segments.
Co-authored-by: A. S <admin-git@sotai.tk>
Diffstat (limited to 'src/saveload/engine_sl.cpp')
0 files changed, 0 insertions, 0 deletions