summaryrefslogtreecommitdiff
path: root/src/saveload/depot_sl.cpp
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2010-05-12 19:21:00 +0000
committerrubidium <rubidium@openttd.org>2010-05-12 19:21:00 +0000
commit93ff7d78e17ca68684065924942e40a355b58670 (patch)
tree2b363403e4e6b54d778ab55d78c2f15c27df8141 /src/saveload/depot_sl.cpp
parent863ff6522b671ce69a1265fe246149b25e83a847 (diff)
downloadopenttd-93ff7d78e17ca68684065924942e40a355b58670.tar.xz
(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
Diffstat (limited to 'src/saveload/depot_sl.cpp')
-rw-r--r--src/saveload/depot_sl.cpp29
1 files changed, 24 insertions, 5 deletions
diff --git a/src/saveload/depot_sl.cpp b/src/saveload/depot_sl.cpp
index 3ef999780..a0b32eaac 100644
--- a/src/saveload/depot_sl.cpp
+++ b/src/saveload/depot_sl.cpp
@@ -11,14 +11,20 @@
#include "../stdafx.h"
#include "../depot_base.h"
+#include "../town.h"
#include "saveload.h"
+static TownID _town_index;
+
static const SaveLoad _depot_desc[] = {
- SLE_CONDVAR(Depot, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Depot, xy, SLE_UINT32, 6, SL_MAX_VERSION),
- SLE_VAR(Depot, town_index, SLE_UINT16),
- SLE_END()
+ SLE_CONDVAR(Depot, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Depot, xy, SLE_UINT32, 6, SL_MAX_VERSION),
+ SLEG_CONDVAR(_town_index, SLE_UINT16, 0, 140),
+ SLE_CONDREF(Depot, town, REF_TOWN, 141, SL_MAX_VERSION),
+ SLE_CONDVAR(Depot, town_cn, SLE_UINT16, 141, SL_MAX_VERSION),
+ SLE_CONDSTR(Depot, name, SLE_STR, 0, 141, SL_MAX_VERSION),
+ SLE_END()
};
static void Save_DEPT()
@@ -38,9 +44,22 @@ static void Load_DEPT()
while ((index = SlIterateArray()) != -1) {
Depot *depot = new (index) Depot();
SlObject(depot, _depot_desc);
+
+ /* Set the town 'pointer' so we can restore it later. */
+ if (CheckSavegameVersion(141)) depot->town = (Town *)_town_index;
+ }
+}
+
+static void Ptrs_DEPT()
+{
+ Depot *depot;
+
+ FOR_ALL_DEPOTS(depot) {
+ SlObject(depot, _depot_desc);
+ if (CheckSavegameVersion(141)) depot->town = Town::Get((size_t)depot->town);
}
}
extern const ChunkHandler _depot_chunk_handlers[] = {
- { 'DEPT', Save_DEPT, Load_DEPT, NULL, CH_ARRAY | CH_LAST},
+ { 'DEPT', Save_DEPT, Load_DEPT, Ptrs_DEPT, CH_ARRAY | CH_LAST},
};