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authorrubidium <rubidium@openttd.org>2011-08-12 18:36:47 +0000
committerrubidium <rubidium@openttd.org>2011-08-12 18:36:47 +0000
commit81074e0ca2b8c7fa470db5b657998ac614a810de (patch)
tree721f028bcea87ff250e6a8489890a8055dd8dbdc /src/saveload/cheat_sl.cpp
parentc8f19a608da349bdb22e286054daa08d049baf84 (diff)
downloadopenttd-81074e0ca2b8c7fa470db5b657998ac614a810de.tar.xz
(svn r22737) -Fix [FS#4717]: some corrupted savegames could crash OpenTTD instead of showing the "savegame corrupted" message
Diffstat (limited to 'src/saveload/cheat_sl.cpp')
-rw-r--r--src/saveload/cheat_sl.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/saveload/cheat_sl.cpp b/src/saveload/cheat_sl.cpp
index 724c945df..aa5648a88 100644
--- a/src/saveload/cheat_sl.cpp
+++ b/src/saveload/cheat_sl.cpp
@@ -38,6 +38,8 @@ static void Load_CHTS()
{
Cheat *cht = (Cheat*)&_cheats;
size_t count = SlGetFieldLength() / 2;
+ /* Cannot use lengthof because _cheats is of type Cheats, not Cheat */
+ if (count > sizeof(_cheats) / sizeof(Cheat)) SlErrorCorrupt("Too many cheat values");
for (uint i = 0; i < count; i++) {
cht[i].been_used = (SlReadByte() != 0);