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author | Charles Pigott <charlespigott@googlemail.com> | 2019-04-27 14:30:06 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2019-04-29 17:46:28 +0100 |
commit | 63a7df027df0aa5655cabf32e88fe2ee44422c1d (patch) | |
tree | ee820186f4bce7e85b02e057a899097f74583f2a /src/saveload/afterload.cpp | |
parent | d9f9a64389ebe66b2dfa7b16cd66ed463ab2cec7 (diff) | |
download | openttd-63a7df027df0aa5655cabf32e88fe2ee44422c1d.tar.xz |
Fix 5db883f: Railtype bits were moved too late, leading to rails under bridges losing their type
Diffstat (limited to 'src/saveload/afterload.cpp')
-rw-r--r-- | src/saveload/afterload.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 06cbbd17d..6b273e026 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1139,6 +1139,38 @@ bool AfterLoadGame() } } + /* Railtype moved from m3 to m8 in version SLV_EXTEND_RAILTYPES. */ + if (IsSavegameVersionBefore(SLV_EXTEND_RAILTYPES)) { + for (TileIndex t = 0; t < map_size; t++) { + switch (GetTileType(t)) { + case MP_RAILWAY: + SetRailType(t, (RailType)GB(_m[t].m3, 0, 4)); + break; + + case MP_ROAD: + if (IsLevelCrossing(t)) { + SetRailType(t, (RailType)GB(_m[t].m3, 0, 4)); + } + break; + + case MP_STATION: + if (HasStationRail(t)) { + SetRailType(t, (RailType)GB(_m[t].m3, 0, 4)); + } + break; + + case MP_TUNNELBRIDGE: + if (GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL) { + SetRailType(t, (RailType)GB(_m[t].m3, 0, 4)); + } + break; + + default: + break; + } + } + } + if (IsSavegameVersionBefore(SLV_42)) { Vehicle *v; @@ -1220,38 +1252,6 @@ bool AfterLoadGame() } } - /* Railtype moved from m3 to m8 in version SLV_EXTEND_RAILTYPES. */ - if (IsSavegameVersionBefore(SLV_EXTEND_RAILTYPES)) { - for (TileIndex t = 0; t < map_size; t++) { - switch (GetTileType(t)) { - case MP_RAILWAY: - SetRailType(t, (RailType)GB(_m[t].m3, 0, 4)); - break; - - case MP_ROAD: - if (IsLevelCrossing(t)) { - SetRailType(t, (RailType)GB(_m[t].m3, 0, 4)); - } - break; - - case MP_STATION: - if (HasStationRail(t)) { - SetRailType(t, (RailType)GB(_m[t].m3, 0, 4)); - } - break; - - case MP_TUNNELBRIDGE: - if (GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL) { - SetRailType(t, (RailType)GB(_m[t].m3, 0, 4)); - } - break; - - default: - break; - } - } - } - /* Elrails got added in rev 24 */ if (IsSavegameVersionBefore(SLV_24)) { RailType min_rail = RAILTYPE_ELECTRIC; |