summaryrefslogtreecommitdiff
path: root/src/saveload.h
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2008-09-30 20:39:50 +0000
committerrubidium <rubidium@openttd.org>2008-09-30 20:39:50 +0000
commit3b798599b63067c2e92aa49906ea66a07ae8de44 (patch)
tree69fb7ae1d9bdadb9e7386cb70b0a26621ad9b57f /src/saveload.h
parentcc1e761edab14f8264dba44d09f7272d931bdd93 (diff)
downloadopenttd-3b798599b63067c2e92aa49906ea66a07ae8de44.tar.xz
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Diffstat (limited to 'src/saveload.h')
-rw-r--r--src/saveload.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.h b/src/saveload.h
index df2dc9f07..f32f15222 100644
--- a/src/saveload.h
+++ b/src/saveload.h
@@ -160,7 +160,7 @@ enum VarTypes {
/* 8 bytes allocated for a maximum of 8 flags
* Flags directing saving/loading of a variable */
- SLF_SAVE_NO = 1 << 8, ///< do not save with savegame, basically player-based
+ SLF_SAVE_NO = 1 << 8, ///< do not save with savegame, basically client-based
SLF_CONFIG_NO = 1 << 9, ///< do not save to config file
SLF_NETWORK_NO = 1 << 10, ///< do not synchronize over network (but it is saved if SSF_SAVE_NO is not set)
/* 5 more possible flags */