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author | belugas <belugas@openttd.org> | 2007-05-04 16:27:13 +0000 |
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committer | belugas <belugas@openttd.org> | 2007-05-04 16:27:13 +0000 |
commit | aff49954bf116162d440c48e29bf35fb116d1dd6 (patch) | |
tree | aa52d3726c6fd14c5ac298000d0dbbfb570fcc93 /src/saveload.cpp | |
parent | 449e76c05ad6c8502105fe80fd2390cc6944750c (diff) | |
download | openttd-aff49954bf116162d440c48e29bf35fb116d1dd6.tar.xz |
(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
Possible patterns are :
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r-- | src/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp index a53d1150e..a4963e745 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -29,7 +29,7 @@ #include <setjmp.h> #include <list> -extern const uint16 SAVEGAME_VERSION = 58; +extern const uint16 SAVEGAME_VERSION = 59; uint16 _sl_version; ///< the major savegame version identifier byte _sl_minor_version; ///< the minor savegame version, DO NOT USE! |