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author | rubidium <rubidium@openttd.org> | 2007-03-02 01:17:11 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-03-02 01:17:11 +0000 |
commit | ea319b78f80fb970b1f394cf0853bb03c12ba475 (patch) | |
tree | b045a4c93b01abf5447be66d16bd305c4e9dcb4f /src/saveload.cpp | |
parent | 89d8f5f7b5376850e8d2f0c1b72253d012ed9bed (diff) | |
download | openttd-ea319b78f80fb970b1f394cf0853bb03c12ba475.tar.xz |
(svn r8969) -Codechange: rework of the player face bits.
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer
- replace tons of ifs/switches/magic numbers by table lookups
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r-- | src/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp index c0b4473e3..7874b4475 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -28,7 +28,7 @@ #include "variables.h" #include <setjmp.h> -extern const uint16 SAVEGAME_VERSION = 48; +extern const uint16 SAVEGAME_VERSION = 49; uint16 _sl_version; ///< the major savegame version identifier byte _sl_minor_version; ///< the minor savegame version, DO NOT USE! |