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author | rubidium <rubidium@openttd.org> | 2008-12-24 09:53:15 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-12-24 09:53:15 +0000 |
commit | d1bb5e5f3632ada5336cd0408e11a6d17f43a5b7 (patch) | |
tree | 04c454a456e353e63a9ba8a438b575b0902b93e0 /src/saveload.cpp | |
parent | 5b26afbd6b0446373a9f21ec80ee8bac82c11f0b (diff) | |
download | openttd-d1bb5e5f3632ada5336cd0408e11a6d17f43a5b7.tar.xz |
(svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r-- | src/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp index a01d8137d..ce11d3868 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -37,7 +37,7 @@ #include "table/strings.h" -extern const uint16 SAVEGAME_VERSION = 103; +extern const uint16 SAVEGAME_VERSION = 104; SavegameType _savegame_type; ///< type of savegame we are loading |