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authorbelugas <belugas@openttd.org>2007-05-04 16:27:13 +0000
committerbelugas <belugas@openttd.org>2007-05-04 16:27:13 +0000
commitaff49954bf116162d440c48e29bf35fb116d1dd6 (patch)
treeaa52d3726c6fd14c5ac298000d0dbbfb570fcc93 /src/saveload.cpp
parent449e76c05ad6c8502105fe80fd2390cc6944750c (diff)
downloadopenttd-aff49954bf116162d440c48e29bf35fb116d1dd6.tar.xz
(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
Possible patterns are : No Road (not available in scenario editor) Original (for the nostalgics) Better Roads (same as original, but based on distance of 2 tiles instead of one) 2x2 grids 3x3 grids Patch by skiddl13
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r--src/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp
index a53d1150e..a4963e745 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -29,7 +29,7 @@
#include <setjmp.h>
#include <list>
-extern const uint16 SAVEGAME_VERSION = 58;
+extern const uint16 SAVEGAME_VERSION = 59;
uint16 _sl_version; ///< the major savegame version identifier
byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!