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authorrubidium <rubidium@openttd.org>2008-05-25 19:17:03 +0000
committerrubidium <rubidium@openttd.org>2008-05-25 19:17:03 +0000
commit4625695653c3c0be16b61b640c206c557af9ec7b (patch)
treed480693e848eb121add7037faa150875d750cc98 /src/saveload.cpp
parent6ea832ec7cbd572c72e96a179bb8c744834ee2e7 (diff)
downloadopenttd-4625695653c3c0be16b61b640c206c557af9ec7b.tar.xz
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r--src/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp
index 51b03bc40..fc13f8b89 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -1776,7 +1776,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
}
}
-/** Do a save when exiting the game (patch option) _patches.autosave_on_exit */
+/** Do a save when exiting the game (patch option) _settings.gui.autosave_on_exit */
void DoExitSave()
{
SaveOrLoad("exit.sav", SL_SAVE, AUTOSAVE_DIR);