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author | rubidium <rubidium@openttd.org> | 2008-05-25 19:17:03 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-25 19:17:03 +0000 |
commit | 4625695653c3c0be16b61b640c206c557af9ec7b (patch) | |
tree | d480693e848eb121add7037faa150875d750cc98 /src/saveload.cpp | |
parent | 6ea832ec7cbd572c72e96a179bb8c744834ee2e7 (diff) | |
download | openttd-4625695653c3c0be16b61b640c206c557af9ec7b.tar.xz |
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r-- | src/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp index 51b03bc40..fc13f8b89 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -1776,7 +1776,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb) } } -/** Do a save when exiting the game (patch option) _patches.autosave_on_exit */ +/** Do a save when exiting the game (patch option) _settings.gui.autosave_on_exit */ void DoExitSave() { SaveOrLoad("exit.sav", SL_SAVE, AUTOSAVE_DIR); |