summaryrefslogtreecommitdiff
path: root/src/roadveh_cmd.cpp
diff options
context:
space:
mode:
authortruebrain <truebrain@openttd.org>2011-12-20 17:57:56 +0000
committertruebrain <truebrain@openttd.org>2011-12-20 17:57:56 +0000
commit1c9bec19993417b1f3b240f2bdb0745aa26c0cb3 (patch)
treed09407cc962ee87ac1bbbbc60951cad74c6b1db7 /src/roadveh_cmd.cpp
parent7a38642a1c83531a65907ae784bc03a82d35132a (diff)
downloadopenttd-1c9bec19993417b1f3b240f2bdb0745aa26c0cb3.tar.xz
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
Diffstat (limited to 'src/roadveh_cmd.cpp')
-rw-r--r--src/roadveh_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index e4b093bec..96fdab63e 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -416,7 +416,7 @@ void RoadVehicle::UpdateDeltaXY(Direction direction)
* Calculates the maximum speed of the vehicle under its current conditions.
* @return Maximum speed of the vehicle.
*/
-FORCEINLINE int RoadVehicle::GetCurrentMaxSpeed() const
+inline int RoadVehicle::GetCurrentMaxSpeed() const
{
if (_settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL) return this->vcache.cached_max_speed;