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authorrubidium <rubidium@openttd.org>2009-12-02 10:44:38 +0000
committerrubidium <rubidium@openttd.org>2009-12-02 10:44:38 +0000
commitc10e95314156cfaf856a3075118b1bd2c698d139 (patch)
tree542edd8f84d6ac34d3012f25d783cefceaafcd97 /src/roadveh_cmd.cpp
parentc56c892b2c9a30d7a5d4e7a59053e13471f038ab (diff)
downloadopenttd-c10e95314156cfaf856a3075118b1bd2c698d139.tar.xz
(svn r18373) -Codechange: unify some road pathfinder functions
Diffstat (limited to 'src/roadveh_cmd.cpp')
-rw-r--r--src/roadveh_cmd.cpp102
1 files changed, 11 insertions, 91 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index 0435145fa..346c561bc 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -15,6 +15,7 @@
#include "command_func.h"
#include "news_func.h"
#include "pathfinder/npf/npf.h"
+#include "pathfinder/npf/npf_func.h"
#include "station_base.h"
#include "company_func.h"
#include "vehicle_gui.h"
@@ -76,15 +77,6 @@ static const Trackdir _road_reverse_table[DIAGDIR_END] = {
TRACKDIR_RVREV_NE, TRACKDIR_RVREV_SE, TRACKDIR_RVREV_SW, TRACKDIR_RVREV_NW
};
-/** 'Convert' the DiagDirection where a road vehicle should exit to
- * the trackdirs it can use to drive to the exit direction*/
-static const TrackdirBits _road_exit_dir_to_incoming_trackdirs[DIAGDIR_END] = {
- TRACKDIR_BIT_LOWER_W | TRACKDIR_BIT_X_SW | TRACKDIR_BIT_LEFT_S,
- TRACKDIR_BIT_LEFT_N | TRACKDIR_BIT_UPPER_W | TRACKDIR_BIT_Y_NW,
- TRACKDIR_BIT_RIGHT_N | TRACKDIR_BIT_UPPER_E | TRACKDIR_BIT_X_NE,
- TRACKDIR_BIT_RIGHT_S | TRACKDIR_BIT_LOWER_E | TRACKDIR_BIT_Y_SE
-};
-
/** Converts the exit direction of a depot to trackdir the vehicle is going to drive to */
static const Trackdir _roadveh_depot_exit_trackdir[DIAGDIR_END] = {
TRACKDIR_X_NE, TRACKDIR_Y_SE, TRACKDIR_X_SW, TRACKDIR_Y_NW
@@ -365,58 +357,21 @@ CommandCost CmdSellRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
return ret;
}
-struct RoadFindDepotData {
- uint best_length;
- TileIndex tile;
- OwnerByte owner;
-};
-
-static const DiagDirection _road_pf_directions[] = {
- DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_SW, DIAGDIR_SE, INVALID_DIAGDIR, INVALID_DIAGDIR,
- DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NE, INVALID_DIAGDIR, INVALID_DIAGDIR
-};
-
-static RoadFindDepotData FindClosestRoadDepot(const RoadVehicle *v, int max_distance)
+static FindDepotData FindClosestRoadDepot(const RoadVehicle *v, int max_distance)
{
- RoadFindDepotData rfdd;
- rfdd.owner = v->owner;
-
- if (IsRoadDepotTile(v->tile)) {
- rfdd.tile = v->tile;
- rfdd.best_length = 0;
- return rfdd;
- }
-
- rfdd.best_length = UINT_MAX;
+ if (IsRoadDepotTile(v->tile)) return FindDepotData(v->tile, 0);
switch (_settings_game.pf.pathfinder_for_roadvehs) {
- case VPF_YAPF: { // YAPF
- bool found = YapfFindNearestRoadDepot(v, max_distance, &rfdd.tile);
- rfdd.best_length = found ? max_distance / 2 : UINT_MAX; // some fake distance or NOT_FOUND
- } break;
-
- case VPF_NPF: { // NPF
- /* See where we are now */
- Trackdir trackdir = v->GetVehicleTrackdir();
+ case VPF_NPF: return NPFRoadVehicleFindNearestDepot(v, max_distance);
+ case VPF_YAPF: return YapfRoadVehicleFindNearestDepot(v, max_distance);
- NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, v->tile, ReverseTrackdir(trackdir), false, TRANSPORT_ROAD, v->compatible_roadtypes, v->owner, INVALID_RAILTYPES, 0);
-
- if (ftd.best_bird_dist == 0) {
- rfdd.tile = ftd.node.tile;
- rfdd.best_length = ftd.best_path_dist / NPF_TILE_LENGTH;
- }
- } break;
-
- default:
- NOT_REACHED();
+ default: NOT_REACHED();
}
-
- return rfdd; // Target not found
}
bool RoadVehicle::FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
{
- RoadFindDepotData rfdd = FindClosestRoadDepot(this, 0);
+ FindDepotData rfdd = FindClosestRoadDepot(this, 0);
if (rfdd.best_length == UINT_MAX) return false;
if (location != NULL) *location = rfdd.tile;
@@ -973,15 +928,6 @@ static int PickRandomBit(uint bits)
return i;
}
-static inline NPFFoundTargetData PerfNPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, bool ignore_start_tile, NPFFindStationOrTileData *target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes)
-{
- void *perf = NpfBeginInterval();
- NPFFoundTargetData ret = NPFRouteToStationOrTile(tile, trackdir, ignore_start_tile, target, type, sub_type, owner, railtypes);
- int t = NpfEndInterval(perf);
- DEBUG(yapf, 4, "[NPFR] %d us - %d rounds - %d open - %d closed -- ", t, 0, _aystar_stats_open_size, _aystar_stats_closed_size);
- return ret;
-}
-
/**
* Returns direction to for a road vehicle to take or
* INVALID_TRACKDIR if the direction is currently blocked
@@ -1071,36 +1017,10 @@ static Trackdir RoadFindPathToDest(RoadVehicle *v, TileIndex tile, DiagDirection
}
switch (_settings_game.pf.pathfinder_for_roadvehs) {
- case VPF_YAPF: { // YAPF
- Trackdir trackdir = YapfChooseRoadTrack(v, tile, enterdir);
- if (trackdir != INVALID_TRACKDIR) return_track(trackdir);
- return_track(PickRandomBit(trackdirs));
- } break;
-
- case VPF_NPF: { // NPF
- NPFFindStationOrTileData fstd;
-
- NPFFillWithOrderData(&fstd, v);
- Trackdir trackdir = DiagDirToDiagTrackdir(enterdir);
- /* debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir); */
-
- NPFFoundTargetData ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_ROAD, v->compatible_roadtypes, v->owner, INVALID_RAILTYPES);
- if (ftd.best_trackdir == INVALID_TRACKDIR) {
- /* We are already at our target. Just do something
- * @todo: maybe display error?
- * @todo: go straight ahead if possible? */
- return_track(FindFirstBit2x64(trackdirs));
- } else {
- /* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
- * the direction we need to take to get there, if ftd.best_bird_dist is not 0,
- * we did not find our target, but ftd.best_trackdir contains the direction leading
- * to the tile closest to our target. */
- return_track(ftd.best_trackdir);
- }
- } break;
+ case VPF_NPF: return_track(NPFRoadVehicleChooseTrack(v, tile, enterdir, trackdirs));
+ case VPF_YAPF: return_track(YapfRoadVehicleChooseTrack(v, tile, enterdir, trackdirs));
- default:
- NOT_REACHED();
+ default: NOT_REACHED();
}
found_best_track:;
@@ -1771,7 +1691,7 @@ static void CheckIfRoadVehNeedsService(RoadVehicle *v)
return;
}
- RoadFindDepotData rfdd = FindClosestRoadDepot(v, MAX_ACCEPTABLE_DEPOT_DIST);
+ FindDepotData rfdd = FindClosestRoadDepot(v, MAX_ACCEPTABLE_DEPOT_DIST);
/* Only go to the depot if it is not too far out of our way. */
if (rfdd.best_length == UINT_MAX || rfdd.best_length > MAX_ACCEPTABLE_DEPOT_DIST) {
if (v->current_order.IsType(OT_GOTO_DEPOT)) {