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authortruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
committertruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
commita3dd7506d377b1434f913bd65c019eed52b64b6e (patch)
treeced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/roadveh_cmd.cpp
parent9294f9616866b9778c22076c19b5a32b4f85f788 (diff)
downloadopenttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/roadveh_cmd.cpp')
-rw-r--r--src/roadveh_cmd.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index 1b98ef383..4a21b30aa 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -38,6 +38,7 @@
#include "variables.h"
#include "autoreplace_gui.h"
#include "gfx_func.h"
+#include "ai/ai.hpp"
#include "settings_type.h"
#include "order_func.h"
#include "depot_base.h"
@@ -617,6 +618,8 @@ static void RoadVehCrash(Vehicle *v)
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
+ AI::NewEvent(v->owner, new AIEventVehicleCrashed(v->index, v->tile));
+
SetDParam(0, pass);
AddNewsItem(
(pass == 1) ?
@@ -803,6 +806,7 @@ static void RoadVehArrivesAt(const Vehicle *v, Station *st)
v->index,
st->index
);
+ AI::NewEvent(v->owner, new AIEventStationFirstVehicle(st->index, v->index));
}
} else {
/* Check if station was ever visited before */
@@ -815,6 +819,7 @@ static void RoadVehArrivesAt(const Vehicle *v, Station *st)
v->index,
st->index
);
+ AI::NewEvent(v->owner, new AIEventStationFirstVehicle(st->index, v->index));
}
}
}