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authorrubidium <rubidium@openttd.org>2009-03-11 20:43:14 +0000
committerrubidium <rubidium@openttd.org>2009-03-11 20:43:14 +0000
commit655b0ccc2ec4cba709a35f4a5fff9f0858a24aa3 (patch)
treefab12a7368299932db664475d5c9f6318d508de3 /src/roadveh_cmd.cpp
parent48c8cdfd8470163d7b9a64fbba7f9b27b5499009 (diff)
downloadopenttd-655b0ccc2ec4cba709a35f4a5fff9f0858a24aa3.tar.xz
(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove.
Diffstat (limited to 'src/roadveh_cmd.cpp')
-rw-r--r--src/roadveh_cmd.cpp14
1 files changed, 3 insertions, 11 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index 5c7622446..eecf6741f 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -270,7 +270,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
if (u->cargo_cap != 0) u->cargo_cap = GetVehicleProperty(u, 0x0F, u->cargo_cap);
}
- VehiclePositionChanged(v);
+ VehicleMove(v, false);
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
@@ -540,8 +540,7 @@ static byte SetRoadVehPosition(Vehicle *v, int x, int y)
old_z = v->z_pos;
v->z_pos = new_z;
- VehiclePositionChanged(v);
- EndVehicleMove(v);
+ VehicleMove(v, true);
return old_z;
}
@@ -555,7 +554,6 @@ static void RoadVehSetRandomDirection(Vehicle *v)
uint32 r = Random();
v->direction = ChangeDir(v->direction, delta[r & 3]);
- BeginVehicleMove(v);
v->UpdateDeltaXY(v->direction);
v->cur_image = v->GetImage(v->direction);
SetRoadVehPosition(v, v->x_pos, v->y_pos);
@@ -1246,8 +1244,6 @@ static bool RoadVehLeaveDepot(Vehicle *v, bool first)
v->cur_speed = 0;
}
- BeginVehicleMove(v);
-
v->vehstatus &= ~VS_HIDDEN;
v->u.road.state = tdir;
v->u.road.frame = RVC_DEPOT_START_FRAME;
@@ -1367,9 +1363,6 @@ static bool IndividualRoadVehicleController(Vehicle *v, const Vehicle *prev)
* by the previous vehicle in the chain when it gets to the right place. */
if (v->IsInDepot()) return true;
- /* Save old vehicle position to use at end of move to set viewport area dirty */
- BeginVehicleMove(v);
-
if (v->u.road.state == RVSB_WORMHOLE) {
/* Vehicle is entering a depot or is on a bridge or in a tunnel */
GetNewVehiclePosResult gp = GetNewVehiclePos(v);
@@ -1392,8 +1385,7 @@ static bool IndividualRoadVehicleController(Vehicle *v, const Vehicle *prev)
v->x_pos = gp.x;
v->y_pos = gp.y;
- VehiclePositionChanged(v);
- if (!(v->vehstatus & VS_HIDDEN)) EndVehicleMove(v);
+ VehicleMove(v, !(v->vehstatus & VS_HIDDEN));
return true;
}