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authorsmatz <smatz@openttd.org>2009-06-23 21:44:48 +0000
committersmatz <smatz@openttd.org>2009-06-23 21:44:48 +0000
commit0045096403ed050cf972aef6d146535bbb88f713 (patch)
treec2d5afb33a93771903898ca7192ded5d3d40c731 /src/roadstop_base.h
parent8bb88e5f7236738f2101b96a3d23a4252464a615 (diff)
downloadopenttd-0045096403ed050cf972aef6d146535bbb88f713.tar.xz
(svn r16640) -Codechange: move roadstop stuff to separate files
Diffstat (limited to 'src/roadstop_base.h')
-rw-r--r--src/roadstop_base.h122
1 files changed, 122 insertions, 0 deletions
diff --git a/src/roadstop_base.h b/src/roadstop_base.h
new file mode 100644
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+++ b/src/roadstop_base.h
@@ -0,0 +1,122 @@
+/* $Id$ */
+
+/** @file roadstop_base.h Base class for roadstops. */
+
+#ifndef ROADSTOP_BASE_H
+#define ROADSTOP_BASE_H
+
+#include "station_type.h"
+#include "core/pool_type.hpp"
+#include "core/bitmath_func.hpp"
+
+typedef Pool<RoadStop, RoadStopID, 32, 64000> RoadStopPool;
+extern RoadStopPool _roadstop_pool;
+
+/** A Stop for a Road Vehicle */
+struct RoadStop : RoadStopPool::PoolItem<&_roadstop_pool> {
+ enum RoadStopStatusFlags {
+ RSSFB_BAY0_FREE = 0, ///< Non-zero when bay 0 is free
+ RSSFB_BAY1_FREE = 1, ///< Non-zero when bay 1 is free
+ RSSFB_BAY_COUNT = 2, ///< Max. number of bays
+ RSSFB_ENTRY_BUSY = 7, ///< Non-zero when roadstop entry is busy
+ };
+
+ static const uint LIMIT = 16; ///< The maximum amount of roadstops that are allowed at a single station
+ static const uint MAX_VEHICLES = 64; ///< The maximum number of vehicles that can allocate a slot to this roadstop
+
+ TileIndex xy; ///< Position on the map
+ byte status; ///< Current status of the Stop, @see RoadStopSatusFlag. Access using *Bay and *Busy functions.
+ byte num_vehicles; ///< Number of vehicles currently slotted to this stop
+ struct RoadStop *next; ///< Next stop of the given type at this station
+
+ /** Initializes a RoadStop */
+ FORCEINLINE RoadStop(TileIndex tile = INVALID_TILE) :
+ xy(tile),
+ status((1 << RSSFB_BAY_COUNT) - 1)
+ { }
+
+ ~RoadStop();
+
+ /**
+ * Checks whether there is a free bay in this road stop
+ * @return is at least one bay free?
+ */
+ FORCEINLINE bool HasFreeBay() const
+ {
+ return GB(this->status, 0, RSSFB_BAY_COUNT) != 0;
+ }
+
+ /**
+ * Checks whether the given bay is free in this road stop
+ * @param nr bay to check
+ * @return is given bay free?
+ */
+ FORCEINLINE bool IsFreeBay(uint nr) const
+ {
+ assert(nr < RSSFB_BAY_COUNT);
+ return HasBit(this->status, nr);
+ }
+
+ /**
+ * Allocates a bay
+ * @return the allocated bay number
+ * @pre this->HasFreeBay()
+ */
+ FORCEINLINE uint AllocateBay()
+ {
+ assert(this->HasFreeBay());
+
+ /* Find the first free bay. If the bit is set, the bay is free. */
+ uint bay_nr = 0;
+ while (!HasBit(this->status, bay_nr)) bay_nr++;
+
+ ClrBit(this->status, bay_nr);
+ return bay_nr;
+ }
+
+ /**
+ * Allocates a bay in a drive-through road stop
+ * @param nr the number of the bay to allocate
+ */
+ FORCEINLINE void AllocateDriveThroughBay(uint nr)
+ {
+ assert(nr < RSSFB_BAY_COUNT);
+ ClrBit(this->status, nr);
+ }
+
+ /**
+ * Frees the given bay
+ * @param nr the number of the bay to free
+ */
+ FORCEINLINE void FreeBay(uint nr)
+ {
+ assert(nr < RSSFB_BAY_COUNT);
+ SetBit(this->status, nr);
+ }
+
+
+ /**
+ * Checks whether the entrance of the road stop is occupied by a vehicle
+ * @return is entrance busy?
+ */
+ FORCEINLINE bool IsEntranceBusy() const
+ {
+ return HasBit(this->status, RSSFB_ENTRY_BUSY);
+ }
+
+ /**
+ * Makes an entrance occupied or free
+ * @param busy if true, marks busy; free otherwise
+ */
+ FORCEINLINE void SetEntranceBusy(bool busy)
+ {
+ SB(this->status, RSSFB_ENTRY_BUSY, 1, busy);
+ }
+
+ RoadStop *GetNextRoadStop(const struct RoadVehicle *v) const;
+};
+
+#define FOR_ALL_ROADSTOPS_FROM(var, start) FOR_ALL_ITEMS_FROM(RoadStop, roadstop_index, var, start)
+#define FOR_ALL_ROADSTOPS(var) FOR_ALL_ROADSTOPS_FROM(var, 0)
+
+#endif /* ROADSTOP_BASE_H */