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authorskidd13 <skidd13@openttd.org>2008-06-25 17:30:16 +0000
committerskidd13 <skidd13@openttd.org>2008-06-25 17:30:16 +0000
commit3dea3cbe6359b676f7d511da825f06447f4df5dd (patch)
tree6d11bec516bffdaf6213f803e3cdc563db827a3d /src/road_gui.cpp
parentfdc4d1922d9087679e19d54f243e46c1001f293b (diff)
downloadopenttd-3dea3cbe6359b676f7d511da825f06447f4df5dd.tar.xz
(svn r13628) -Feature: enable building of aqueducts in the scenario editor
-Codechange: related to this split the waterway based buttons from the landscape generation window
Diffstat (limited to 'src/road_gui.cpp')
-rw-r--r--src/road_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/road_gui.cpp b/src/road_gui.cpp
index 9d56c7192..89784d1c4 100644
--- a/src/road_gui.cpp
+++ b/src/road_gui.cpp
@@ -704,7 +704,7 @@ static const Widget _build_road_scen_widgets[] = {
static const WindowDesc _build_road_scen_desc = {
WDP_AUTO, WDP_AUTO, 197, 36, 197, 36,
- WC_SCEN_BUILD_ROAD, WC_NONE,
+ WC_SCEN_BUILD_TOOLBAR, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
_build_road_scen_widgets,
};