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author | rubidium <rubidium@openttd.org> | 2008-10-25 13:51:47 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-10-25 13:51:47 +0000 |
commit | 52ac59242245ab3914a752f2d58a4d00f7d0657e (patch) | |
tree | ba7c12966aad60d82c8e03bb0593bce949ec2b86 /src/road_cmd.h | |
parent | 65e81d5e9bc69d1a58854d87ccb3da06eb108a57 (diff) | |
download | openttd-52ac59242245ab3914a752f2d58a4d00f7d0657e.tar.xz |
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
Diffstat (limited to 'src/road_cmd.h')
-rw-r--r-- | src/road_cmd.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/road_cmd.h b/src/road_cmd.h index 6597bb1b0..df92ecb3f 100644 --- a/src/road_cmd.h +++ b/src/road_cmd.h @@ -8,5 +8,6 @@ #include "direction_type.h" void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt); +void InvalidateTownForRoadTile(); #endif /* ROAD_CMD_H */ |