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authorrubidium <rubidium@openttd.org>2011-11-04 10:25:58 +0000
committerrubidium <rubidium@openttd.org>2011-11-04 10:25:58 +0000
commit69162621d81c82b832cccc8d59179fc0e4472af2 (patch)
tree84b0875823153321225331b2a4a5862a60fdc345 /src/road_cmd.cpp
parentb167c0a3967a62b4cbe98a12f2c4d932ee8df510 (diff)
downloadopenttd-69162621d81c82b832cccc8d59179fc0e4472af2.tar.xz
(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
Diffstat (limited to 'src/road_cmd.cpp')
-rw-r--r--src/road_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 14f6f43fc..43e51739a 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -1383,7 +1383,7 @@ static void TileLoop_Road(TileIndex tile)
{
switch (_settings_game.game_creation.landscape) {
case LT_ARCTIC:
- if (IsOnSnow(tile) != (GetTilePixelZ(tile) > GetSnowLine())) {
+ if (IsOnSnow(tile) != (GetTileZ(tile) > GetSnowLine())) {
ToggleSnow(tile);
MarkTileDirtyByTile(tile);
}