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author | rubidium <rubidium@openttd.org> | 2011-11-04 10:22:27 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-11-04 10:22:27 +0000 |
commit | 2ed0f93bfbd27ba4b4dc3e590556ffae6d9b9338 (patch) | |
tree | 9086d7e7b83871e60d43d838fd5f005ef50c5063 /src/road_cmd.cpp | |
parent | a36551dbb4a6aa8a10e99df8331ac4ecb8586270 (diff) | |
download | openttd-2ed0f93bfbd27ba4b4dc3e590556ffae6d9b9338.tar.xz |
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
Diffstat (limited to 'src/road_cmd.cpp')
-rw-r--r-- | src/road_cmd.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index 3cc2bb874..d1cb5fae1 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -254,7 +254,7 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec switch (GetRoadTileType(tile)) { case ROAD_TILE_NORMAL: { - Slope tileh = GetTilePixelSlope(tile, NULL); + Slope tileh = GetTileSlope(tile); /* Steep slopes behave the same as slopes with one corner raised. */ if (IsSteepSlope(tileh)) { @@ -467,7 +467,7 @@ CommandCost CmdBuildRoad(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 DisallowedRoadDirections toggle_drd = Extract<DisallowedRoadDirections, 6, 2>(p1); - Slope tileh = GetTilePixelSlope(tile, NULL); + Slope tileh = GetTileSlope(tile); bool need_to_clear = false; switch (GetTileType(tile)) { @@ -636,7 +636,7 @@ do_clear:; /* Check if new road bits will have the same foundation as other existing road types */ if (IsNormalRoad(tile)) { - Slope slope = GetTilePixelSlope(tile, NULL); + Slope slope = GetTileSlope(tile); Foundation found_new = GetRoadFoundation(slope, pieces | existing); /* Test if all other roadtypes can be built at that foundation */ @@ -909,7 +909,7 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui if (!IsValidRoadType(rt) || !ValParamRoadType(rt)) return CMD_ERROR; - Slope tileh = GetTilePixelSlope(tile, NULL); + Slope tileh = GetTileSlope(tile); if (tileh != SLOPE_FLAT && ( !_settings_game.construction.build_on_slopes || !CanBuildDepotByTileh(dir, tileh) |