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authorMichael Lutz <michi@icosahedron.de>2021-11-15 00:03:01 +0100
committerMichael Lutz <michi@icosahedron.de>2021-12-16 22:28:32 +0100
commit46bd2f1cedde365218a3f1a52116fe169587af89 (patch)
tree633af4662d44346fc74abe4646b22c01df42e78a /src/road_cmd.cpp
parent55170ae703dd2f55ae5c2151aa97dd12da1e917e (diff)
downloadopenttd-46bd2f1cedde365218a3f1a52116fe169587af89.tar.xz
Codechange: Un-bitstuff remaining transport infrastructure commands.
Diffstat (limited to 'src/road_cmd.cpp')
-rw-r--r--src/road_cmd.cpp130
1 files changed, 50 insertions, 80 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index ece49676b..e160a2b84 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -606,14 +606,13 @@ static CommandCost CheckRoadSlope(Slope tileh, RoadBits *pieces, RoadBits existi
* Build a piece of road.
* @param flags operation to perform
* @param tile tile where to build road
- * @param p1 bit 0..3 road pieces to build (RoadBits)
- * bit 4..9 road type
- * bit 11..12 disallowed directions to toggle
- * @param p2 the town that is building the road (0 if not applicable)
- * @param text unused
+ * @param pieces road pieces to build (RoadBits)
+ * @param rt road type
+ * @param toggle_drd disallowed directions to toggle
+ * @param town_id the town that is building the road (0 if not applicable)
* @return the cost of this operation or an error
*/
-CommandCost CmdBuildRoad(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdBuildRoad(DoCommandFlag flags, TileIndex tile, RoadBits pieces, RoadType rt, DisallowedRoadDirections toggle_drd, TownID town_id)
{
CompanyID company = _current_company;
CommandCost cost(EXPENSES_CONSTRUCTION);
@@ -623,10 +622,10 @@ CommandCost CmdBuildRoad(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32
/* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero
* if a non-company is building the road */
- if ((Company::IsValidID(company) && p2 != 0) || (company == OWNER_TOWN && !Town::IsValidID(p2)) || (company == OWNER_DEITY && p2 != 0)) return CMD_ERROR;
+ if ((Company::IsValidID(company) && town_id != 0) || (company == OWNER_TOWN && !Town::IsValidID(town_id)) || (company == OWNER_DEITY && town_id != 0)) return CMD_ERROR;
if (company != OWNER_TOWN) {
const Town *town = CalcClosestTownFromTile(tile);
- p2 = (town != nullptr) ? town->index : INVALID_TOWN;
+ town_id = (town != nullptr) ? town->index : INVALID_TOWN;
if (company == OWNER_DEITY) {
company = OWNER_TOWN;
@@ -638,16 +637,10 @@ CommandCost CmdBuildRoad(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32
}
}
- RoadBits pieces = Extract<RoadBits, 0, 4>(p1);
-
/* do not allow building 'zero' road bits, code wouldn't handle it */
- if (pieces == ROAD_NONE) return CMD_ERROR;
-
- RoadType rt = Extract<RoadType, 4, 6>(p1);
+ if (pieces == ROAD_NONE || !IsEnumValid(pieces) || !IsEnumValid(toggle_drd)) return CMD_ERROR;
if (!ValParamRoadType(rt)) return CMD_ERROR;
- DisallowedRoadDirections toggle_drd = Extract<DisallowedRoadDirections, 11, 2>(p1);
-
Slope tileh = GetTileSlope(tile);
RoadTramType rtt = GetRoadTramType(rt);
@@ -785,7 +778,7 @@ CommandCost CmdBuildRoad(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32
/* Always add road to the roadtypes (can't draw without it) */
bool reserved = HasBit(GetRailReservationTrackBits(tile), railtrack);
- MakeRoadCrossing(tile, company, company, GetTileOwner(tile), roaddir, GetRailType(tile), rtt == RTT_ROAD ? rt : INVALID_ROADTYPE, (rtt == RTT_TRAM) ? rt : INVALID_ROADTYPE, p2);
+ MakeRoadCrossing(tile, company, company, GetTileOwner(tile), roaddir, GetRailType(tile), rtt == RTT_ROAD ? rt : INVALID_ROADTYPE, (rtt == RTT_TRAM) ? rt : INVALID_ROADTYPE, town_id);
SetCrossingReservation(tile, reserved);
UpdateLevelCrossing(tile, false);
MarkTileDirtyByTile(tile);
@@ -870,7 +863,7 @@ do_clear:;
if (HasPowerOnRoad(rt, existing_rt)) {
rt = existing_rt;
} else if (HasPowerOnRoad(existing_rt, rt)) {
- CommandCost ret = Command<CMD_CONVERT_ROAD>::Do(flags, tile, tile, rt, {});
+ CommandCost ret = Command<CMD_CONVERT_ROAD>::Do(flags, tile, tile, rt);
if (ret.Failed()) return ret;
cost.AddCost(ret);
} else {
@@ -895,7 +888,7 @@ do_clear:;
if (existing == ROAD_NONE || rttype == ROAD_TILE_CROSSING) {
SetRoadType(tile, rtt, rt);
SetRoadOwner(tile, rtt, company);
- if (rtt == RTT_ROAD) SetTownIndex(tile, p2);
+ if (rtt == RTT_ROAD) SetTownIndex(tile, town_id);
}
if (rttype != ROAD_TILE_CROSSING) SetRoadBits(tile, existing | pieces, rtt);
break;
@@ -927,7 +920,7 @@ do_clear:;
}
default:
- MakeRoadNormal(tile, pieces, (rtt == RTT_ROAD) ? rt : INVALID_ROADTYPE, (rtt == RTT_TRAM) ? rt : INVALID_ROADTYPE, p2, company, company);
+ MakeRoadNormal(tile, pieces, (rtt == RTT_ROAD) ? rt : INVALID_ROADTYPE, (rtt == RTT_TRAM) ? rt : INVALID_ROADTYPE, town_id, company, company);
break;
}
@@ -971,49 +964,40 @@ static bool CanConnectToRoad(TileIndex tile, RoadType rt, DiagDirection dir)
* Build a long piece of road.
* @param flags operation to perform
* @param start_tile start tile of drag (the building cost will appear over this tile)
- * @param p1 end tile of drag
- * @param p2 various bitstuffed elements
- * - p2 = (bit 0) - start tile starts in the 2nd half of tile (p2 & 1). Only used if bit 6 is set or if we are building a single tile
- * - p2 = (bit 1) - end tile starts in the 2nd half of tile (p2 & 2). Only used if bit 6 is set or if we are building a single tile
- * - p2 = (bit 2) - direction: 0 = along x-axis, 1 = along y-axis (p2 & 4)
- * - p2 = (bit 3..8) - road type
- * - p2 = (bit 10) - set road direction
- * - p2 = (bit 11) - defines two different behaviors for this command:
- * - 0 = Build up to an obstacle. Do not build the first and last roadbits unless they can be connected to something, or if we are building a single tile
- * - 1 = Fail if an obstacle is found. Always take into account bit 0 and 1. This behavior is used for scripts
- * @param text unused
+ * @param end_tile end tile of drag
+ * @param rt road type
+ * @param axis direction
+ * @param drd set road direction
+ * @param start_half start tile starts in the 2nd half of tile (p2 & 1). Only used if \c is_ai is set or if we are building a single tile
+ * @param end_half end tile starts in the 2nd half of tile (p2 & 2). Only used if \c is_ai is set or if we are building a single tile
+ * @param is_ai defines two different behaviors for this command:
+ * - false = Build up to an obstacle. Do not build the first and last roadbits unless they can be connected to something, or if we are building a single tile
+ * - true = Fail if an obstacle is found. Always take into account start_half and end_half. This behavior is used for scripts
* @return the cost of this operation or an error
*/
-CommandCost CmdBuildLongRoad(DoCommandFlag flags, TileIndex start_tile, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdBuildLongRoad(DoCommandFlag flags, TileIndex start_tile, TileIndex end_tile, RoadType rt, Axis axis, DisallowedRoadDirections drd, bool start_half, bool end_half, bool is_ai)
{
- DisallowedRoadDirections drd = DRD_NORTHBOUND;
+ if (end_tile >= MapSize()) return CMD_ERROR;
- if (p1 >= MapSize()) return CMD_ERROR;
- TileIndex end_tile = p1;
+ if (!ValParamRoadType(rt) || !IsEnumValid(axis) || !IsEnumValid(drd)) return CMD_ERROR;
- RoadType rt = Extract<RoadType, 3, 6>(p2);
- if (!ValParamRoadType(rt)) return CMD_ERROR;
-
- Axis axis = Extract<Axis, 2, 1>(p2);
/* Only drag in X or Y direction dictated by the direction variable */
if (axis == AXIS_X && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
if (axis == AXIS_Y && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
DiagDirection dir = AxisToDiagDir(axis);
- /* Swap direction, also the half-tile drag var (bit 0 and 1) */
- if (start_tile > end_tile || (start_tile == end_tile && HasBit(p2, 0))) {
+ /* Swap direction, also the half-tile drag vars. */
+ if (start_tile > end_tile || (start_tile == end_tile && start_half)) {
dir = ReverseDiagDir(dir);
- p2 ^= 3;
- drd = DRD_SOUTHBOUND;
+ std::swap(start_half, end_half);
+ if (drd == DRD_NORTHBOUND || drd == DRD_SOUTHBOUND) drd ^= DRD_BOTH;
}
/* On the X-axis, we have to swap the initial bits, so they
* will be interpreted correctly in the GTTS. Furthermore
* when you just 'click' on one tile to build them. */
- if ((axis == AXIS_Y) == (start_tile == end_tile && HasBit(p2, 0) == HasBit(p2, 1))) drd ^= DRD_BOTH;
- /* No disallowed direction bits have to be toggled */
- if (!HasBit(p2, 10)) drd = DRD_NONE;
+ if ((drd == DRD_NORTHBOUND || drd == DRD_SOUTHBOUND) && (axis == AXIS_Y) == (start_tile == end_tile && start_half == end_half)) drd ^= DRD_BOTH;
CommandCost cost(EXPENSES_CONSTRUCTION);
CommandCost last_error = CMD_ERROR;
@@ -1021,7 +1005,6 @@ CommandCost CmdBuildLongRoad(DoCommandFlag flags, TileIndex start_tile, uint32 p
bool had_bridge = false;
bool had_tunnel = false;
bool had_success = false;
- bool is_ai = HasBit(p2, 11);
/* Start tile is the first tile clicked by the user. */
for (;;) {
@@ -1037,11 +1020,11 @@ CommandCost CmdBuildLongRoad(DoCommandFlag flags, TileIndex start_tile, uint32 p
}
} else {
/* Road parts only have to be built at the start tile or at the end tile. */
- if (tile == end_tile && !HasBit(p2, 1)) bits &= DiagDirToRoadBits(ReverseDiagDir(dir));
- if (tile == start_tile && HasBit(p2, 0)) bits &= DiagDirToRoadBits(dir);
+ if (tile == end_tile && !end_half) bits &= DiagDirToRoadBits(ReverseDiagDir(dir));
+ if (tile == start_tile && start_half) bits &= DiagDirToRoadBits(dir);
}
- CommandCost ret = Command<CMD_BUILD_ROAD>::Do(flags, tile, drd << 11 | rt << 4 | bits, 0, {});
+ CommandCost ret = Command<CMD_BUILD_ROAD>::Do(flags, tile, bits, rt, drd, 0);
if (ret.Failed()) {
last_error = ret;
if (last_error.GetErrorMessage() != STR_ERROR_ALREADY_BUILT) {
@@ -1080,36 +1063,28 @@ CommandCost CmdBuildLongRoad(DoCommandFlag flags, TileIndex start_tile, uint32 p
* Remove a long piece of road.
* @param flags operation to perform
* @param start_tile start tile of drag
- * @param p1 end tile of drag
- * @param p2 various bitstuffed elements
- * - p2 = (bit 0) - start tile starts in the 2nd half of tile (p2 & 1)
- * - p2 = (bit 1) - end tile starts in the 2nd half of tile (p2 & 2)
- * - p2 = (bit 2) - direction: 0 = along x-axis, 1 = along y-axis (p2 & 4)
- * - p2 = (bit 3 - 8) - road type
- * @param text unused
+ * @param end_tile end tile of drag
+ * @param rt road type
+ * @param axis direction
+ * @param start_half start tile starts in the 2nd half of tile
+ * @param end_half end tile starts in the 2nd half of tile (p2 & 2)
* @return the cost of this operation or an error
*/
-CommandCost CmdRemoveLongRoad(DoCommandFlag flags, TileIndex start_tile, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdRemoveLongRoad(DoCommandFlag flags, TileIndex start_tile, TileIndex end_tile, RoadType rt, Axis axis, bool start_half, bool end_half)
{
CommandCost cost(EXPENSES_CONSTRUCTION);
- if (p1 >= MapSize()) return CMD_ERROR;
+ if (end_tile >= MapSize()) return CMD_ERROR;
+ if (!ValParamRoadType(rt) || !IsEnumValid(axis)) return CMD_ERROR;
- TileIndex end_tile = p1;
- RoadType rt = Extract<RoadType, 3, 6>(p2);
- if (!ValParamRoadType(rt)) return CMD_ERROR;
-
- Axis axis = Extract<Axis, 2, 1>(p2);
/* Only drag in X or Y direction dictated by the direction variable */
if (axis == AXIS_X && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
if (axis == AXIS_Y && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
- /* Swap start and ending tile, also the half-tile drag var (bit 0 and 1) */
- if (start_tile > end_tile || (start_tile == end_tile && HasBit(p2, 0))) {
- TileIndex t = start_tile;
- start_tile = end_tile;
- end_tile = t;
- p2 ^= IsInsideMM(p2 & 3, 1, 3) ? 3 : 0;
+ /* Swap start and ending tile, also the half-tile drag vars. */
+ if (start_tile > end_tile || (start_tile == end_tile && start_half)) {
+ std::swap(start_tile, end_tile);
+ std::swap(start_half, end_half);
}
Money money_available = GetAvailableMoneyForCommand();
@@ -1121,8 +1096,8 @@ CommandCost CmdRemoveLongRoad(DoCommandFlag flags, TileIndex start_tile, uint32
for (;;) {
RoadBits bits = AxisToRoadBits(axis);
- if (tile == end_tile && !HasBit(p2, 1)) bits &= ROAD_NW | ROAD_NE;
- if (tile == start_tile && HasBit(p2, 0)) bits &= ROAD_SE | ROAD_SW;
+ if (tile == end_tile && !end_half) bits &= ROAD_NW | ROAD_NE;
+ if (tile == start_tile && start_half) bits &= ROAD_SE | ROAD_SW;
/* try to remove the halves. */
if (bits != 0) {
@@ -1132,7 +1107,7 @@ CommandCost CmdRemoveLongRoad(DoCommandFlag flags, TileIndex start_tile, uint32
if (flags & DC_EXEC) {
money_spent += ret.GetCost();
if (money_spent > 0 && money_spent > money_available) {
- _additional_cash_required = Command<CMD_REMOVE_LONG_ROAD>::Do(flags & ~DC_EXEC, start_tile, end_tile, p2, {}).GetCost();
+ _additional_cash_required = Command<CMD_REMOVE_LONG_ROAD>::Do(flags & ~DC_EXEC, start_tile, end_tile, rt, axis, start_half, end_half).GetCost();
return cost;
}
RemoveRoad(tile, flags, bits, rtt, true, false);
@@ -2342,17 +2317,12 @@ static void ConvertRoadTypeOwner(TileIndex tile, uint num_pieces, Owner owner, R
*
* @param flags operation to perform
* @param tile end tile of road conversion drag
- * @param p1 start tile of drag
- * @param p2 various bitstuffed elements:
- * - p2 = (bit 0..5) new roadtype to convert to.
- * @param text unused
+ * @param area_start start tile of drag
+ * @param to_type new roadtype to convert to.
* @return the cost of this operation or an error
*/
-CommandCost CmdConvertRoad(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdConvertRoad(DoCommandFlag flags, TileIndex tile, TileIndex area_start, RoadType to_type)
{
- RoadType to_type = Extract<RoadType, 0, 6>(p2);
-
- TileIndex area_start = p1;
TileIndex area_end = tile;
if (!ValParamRoadType(to_type)) return CMD_ERROR;