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author | frosch <frosch@openttd.org> | 2012-12-23 21:09:09 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-12-23 21:09:09 +0000 |
commit | 3ce8d2ce706fc14084a7d33a000d0b7a39fb19db (patch) | |
tree | 6dde407ee402de6f5a5b75059a076222e80c7c0c /src/road_cmd.cpp | |
parent | 345c3203d74b485f5f6569b87c06ad9af79422a2 (diff) | |
download | openttd-3ce8d2ce706fc14084a7d33a000d0b7a39fb19db.tar.xz |
(svn r24846) -Add: Advanced settings to disable certain sound effects.
Diffstat (limited to 'src/road_cmd.cpp')
-rw-r--r-- | src/road_cmd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index ad7579a19..9f070b7af 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -1517,7 +1517,7 @@ static void TileLoop_Road(TileIndex tile) if (GetFoundationSlope(tile) == SLOPE_FLAT && EnsureNoVehicleOnGround(tile).Succeeded() && Chance16(1, 40)) { StartRoadWorks(tile); - SndPlayTileFx(SND_21_JACKHAMMER, tile); + if (_settings_client.sound.ambient) SndPlayTileFx(SND_21_JACKHAMMER, tile); CreateEffectVehicleAbove( TileX(tile) * TILE_SIZE + 7, TileY(tile) * TILE_SIZE + 7, |