summaryrefslogtreecommitdiff
path: root/src/road_cmd.cpp
diff options
context:
space:
mode:
authorfrosch <frosch@openttd.org>2021-02-20 19:01:04 +0100
committerGitHub <noreply@github.com>2021-02-20 19:01:04 +0100
commitd9b4413bc90acd862ecdd9e03c1403f5c07db481 (patch)
tree966d75796f33ca6226e267d4eb8d69f026d94508 /src/road_cmd.cpp
parentcb95b1d2e7cac8ec0e9abbf773ee1c08300103c9 (diff)
downloadopenttd-d9b4413bc90acd862ecdd9e03c1403f5c07db481.tar.xz
Codechange: rename sound ids to make more sense. (#8701)
Diffstat (limited to 'src/road_cmd.cpp')
-rw-r--r--src/road_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index b47641689..9fffa45ca 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -1917,7 +1917,7 @@ static void TileLoop_Road(TileIndex tile)
if (GetFoundationSlope(tile) == SLOPE_FLAT && EnsureNoVehicleOnGround(tile).Succeeded() && Chance16(1, 40)) {
StartRoadWorks(tile);
- if (_settings_client.sound.ambient) SndPlayTileFx(SND_21_JACKHAMMER, tile);
+ if (_settings_client.sound.ambient) SndPlayTileFx(SND_21_ROAD_WORKS, tile);
CreateEffectVehicleAbove(
TileX(tile) * TILE_SIZE + 7,
TileY(tile) * TILE_SIZE + 7,